Comparison

HALF vs Rolling Ball Simulator

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

HALF

Experience exciting street basketball with various ball types and game modes. Collect coins to unlock new courts and balls, enhancing your gaming fun.

Highlights
  • Variety of ball types
  • Different game modes
  • Coin collection
  • Unlockable courts
  • Unlockable balls
Features
Read full description

Are you ready to break new records with great ball varieties in different game modes that are exciting from each other? Collect coins, unlock new courts and balls, and add excitement to your gaming pleasure.

About

Rolling Ball Simulator

Features
Read full description

Ultimate Balancer is a thrilling 3D physics-based ball game where precision and control are everything. Swipe to move, maintain balance on narrow tracks, and avoid falling. With smooth controls, dynamic camera angles, and uniquely crafted levels, each run is a test of focus and reflex. Can you master the balance?

Screenshots

HALF4 screens
Rolling Ball Simulator4 screens

Verdict

The call

The clearest difference is in-app purchases: HALF at none against Rolling Ball Simulator's 1. HALF also leads on iOS requirement (10.0 vs 12.0). On price, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Rolling Ball Simulator sells 1 one-off in-app purchase. HALF asks for nothing beyond the download.

Scorecard2 real differences · 8 level
HALF versus Rolling Ball Simulator: the parameters behind the verdict, then further details
ParameterHALFRolling Ball Simulator
PriceFreeFree
Rating5.0 (3 ratings) — better—
Positive reviews100.0% of reviews—
Number of ratings3 — better—
Update frequencyEvery 2 weeks—
AdsNoNo
In-app purchasesNo — betterYes
MonetizationFree—
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS10.0 — better12.0
Further details — not scored
Size103 MB231 MB
Age rating4+4+
DeveloperArda Can KirkocJaveria Afzal

In-app purchases

None

HALF

No in-app purchases

1 purchases

Rolling Ball Simulator

One-time1
  • Remove Ads$0.99

Questions

Is HALF free?
HALF is free to download, with no in-app purchases.
Is Rolling Ball Simulator free?
Rolling Ball Simulator is free to download, with in-app purchases available.
Do HALF or Rolling Ball Simulator have ads?
Neither HALF nor Rolling Ball Simulator shows ads.

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