Comparison

Viroids vs StoneWright

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Viroids

Pilot a spaceship and battle waves of alien invaders. Destroy enemies to survive and achieve victory. Engage in fast-paced combat against relentless foes.

Highlights
  • Pilot a spaceship
  • Zap evil intruders
  • Destroy endless waves
  • Fast-paced combat
  • Space shooter gameplay
Features
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Are you ready!? Strap on your ship. Zap each evil intruder. Destroy endless waves. FIGHT'S ON!!

About

StoneWright

Features
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You have a pile of stones. You have a gap to fill. Pick a stone, place it, see if it holds. StoneWright is a meditative dry stone walling simulator. No mortar. No timer. No score. Just the ancient craft of fitting stone to stone until something stands. The pile is your puzzle. Stones vary in shape, size, weight, texture. Rotate them, examine them, set them aside, return to them later. The right stone for the right spot is a feeling, not a calculation. BUILD: • Walls — Learn the grammar: two over one, break the joints, weight over weight • Corners — The wall turns. Tie-stones matter. • Gates — Span a gap without mortar. Master the lintel. • Arches — Temporary support, keystone, release. Will it hold? • Cairns — Vertical balance. Small footprint, increasing height. • Impossible stones — Late game. Eggs. Spheres. Slabs too thin. FAIL: Collapse happens. Stones tumble, scatter, come to rest. You rebuild from the rubble or reset the pile. No lives, no penalties. The wall fell. Now you know something. RETURN: No save prompts. No quit confirmation. Build until you stop. Come back and the wall is waiting—standing or fallen. LISTEN: Stone on stone. Scrape, tap, thunk, settle. Wind. No music during building. The sounds teach you: that click means stable, that grind means trouble. Inspired by Vermont's fieldstone walls—cleared from glacial fields by 19th-century farmers—and Ireland's pastoral sheep boundaries. Aspiring to Andy Goldsworthy's ephemeral artistry. No ads. No data collection. No notifications asking you to come back. The wall is its own reward.

Screenshots

Viroids4 screens
StoneWright2 screens

Verdict

The call

The clearest difference is iOS requirement: Viroids at 10.0 against StoneWright's 17.6. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference · 9 level
Viroids versus StoneWright: the parameters behind the verdict, then further details
ParameterViroidsStoneWright
PriceFreeFree
Rating4.9 (8 ratings) — better—
Positive reviews100.0% of reviews—
Number of ratings8 — better—
Update frequencyMonthly—
AdsNoNo
In-app purchasesNoNo
MonetizationFree—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS10.0 — better17.6
Further details — not scored
Size63 MB20 MB
Age rating9+9+
DeveloperAccelerotoJustin Neuman

In-app purchases

None

Viroids

No in-app purchases

None

StoneWright

No in-app purchases

Questions

Is Viroids free?
Viroids is free to download, with no in-app purchases.
Is StoneWright free?
StoneWright is free to download, with no in-app purchases.
Do Viroids or StoneWright have ads?
Neither Viroids nor StoneWright shows ads.

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