Square On Top vs Dungeon Break
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Square On Top
A challenging physics-based climbing game where precise jumps are crucial. Navigate through diverse environments with no checkpoints, relying solely on skill and strategy to reach the summit. Experience the thrill of overcoming difficult obstacles and competing on global leaderboards.
- Physics-based movement
- Challenging climbs
- No checkpoints
- Global leaderboards
- One-touch controls
- Changing biomes
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Square On Top is a physics-based rage climbing game where every jump could be your last. Drag back on the square, aim your angle, release and pray you land where you planned. Simple to learn. Almost impossible to master. No checkpoints. No safety nets. No mercy. Slip off a platform near the summit and you'll tumble all the way back to the start. It sounds brutal because it is, and that's exactly why every single jump matters. WHY PLAYERS CAN'T PUT IT DOWN: ▸ Real physics - the square has weight, momentum, and slides on surfaces. Plan where it lands AFTER impact, not just where you aim. ▸ Changing biomes - climb through mossy valleys, frozen peaks, and treacherous ice zones that get harder the higher you go. ▸ Zero pay-to-win - no boosts, no skips, no shortcuts. Leaderboard? Pure skill. ▸ Global leaderboards - see how your time stacks up against the best climbers in the world. ▸ One-touch slingshot controls - anyone can play in 5 seconds. Mastery takes weeks. Fans of Getting Over It, Jump King, and Only Up will feel right at home and right back at the bottom. Will you rage? Probably. Will you keep coming back? Definitely. How far can you climb before gravity wins?
Dungeon Break
Assemble a unique party of heroes with distinct skills and playstyles in this turn-based RPG. Explore 8 themed dungeon zones, battle unique enemies, and upgrade your heroes through skill trees and persistent dungeon upgrades. Enjoy endless gameplay with Nightmare Mode.
- Turn-based tactical combat
- Hero party recruitment and customization
- 8 themed dungeon zones
- Persistent dungeon upgrades
- Endless Nightmare Mode
- Skill trees with upgrades
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Recruit and build a party of heroes that each have their own set of distinct skills, rarity tiers, and playstyles. FEATURES: - Turn-based tactical combat with manual or auto-battle - 8 themed dungeon zones with unique enemies and bosses - Chest system with rarities ranging from Common to Rare, Mythical, and Legendary chests - Unlockable zone-specific weapons - Equipment shop - Skill trees with 5 upgrades per class - Dungeon upgrades that persist between runs - Endless Nightmare Mode after floor 80 - Prestige trails to gain access to even more power - Original music score and soundtrack All gameplay content is also reachable without having to spend money.
Screenshots
Verdict
The clearest difference is review sentiment: Dungeon Break at 100% against Square On Top's 59%. Dungeon Break also leads on update cadence (every 4 days vs every 3 months) and rating (5.0 vs 4.6). Square On Top's advantage is ratings volume (41 vs 1) and iOS requirement (15.0 vs 17.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Square On Top sells 1 one-off in-app purchase and Dungeon Break sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Dungeon Break holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: Square On Top has 41 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 59% of Square On Top's written reviews are positive against 100% of Dungeon Break's.
Square On Top ships an update every 3 months, Dungeon Break every 4 days. The most recent releases landed on October 20, 2026 and October 24, 2026 respectively.
| Parameter | Square On Top | Dungeon Break |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (41 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 59.2% of reviews | 100.0% of reviews — better |
| Number of ratings | 41 — better | 1 |
| Update frequency | Every 3 months | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 118 MB | 125 MB |
| Age rating | 4+ | 12+ |
| Developer | Claudiu-Marin Ardelean | Saagar Gahlot |
Customer experience
Square On Top
Dungeon Break
In-app purchases
Square On Top
- coffee$3.99
Dungeon Break
- Handful of Gems$0.99
- Echo$1.99
- Pouch of Gems$4.99
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- Chest of Gems$9.99
- Hoard of Gems$19.99
- Dragon's Cache$49.99
- Mountain of Gems$99.99
Questions
Is Square On Top free?
Is Dungeon Break free?
Which has better reviews, Square On Top or Dungeon Break?
Do Square On Top or Dungeon Break have ads?
Which is updated more often, Square On Top or Dungeon Break?
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