Random Dungeon vs Dicecrawl
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Random Dungeon
Embark on an endless adventure in a rogue-like card game. Choose from various roles, each with unique skills, and explore a dungeon filled with random monsters, weapons, and rewards. Strategize with weapon attributes and experience to uncover hidden treasures.
- Rogue-like card gameplay
- Endless dungeon exploration
- Diverse character roles with unique skills
- Randomized monsters, weapons, and rewards
- Strategic attribute-based combat
- Rich equipment system
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Random Dungeon is a card game based on Rogue_like mode. The player is an adventurer who can bravely enter the dungeon. He can play knights, witches, vampires and other identities to explore the dungeon. The monsters, weapons, chests and props encountered in each adventure are different. Players need to rely on The accumulated experience of qi, strategy, and repeated challenges can find a peerless treasure in the dungeon. [Endless Adventure] Random monsters, weapons, rewards, unlock endless unknown world, and explore the mysterious power of the dungeon [Rich equipment] Has a variety of different weapons, each weapon has its own attributes, attacking monsters with different attributes has different effects [Attribute restraint] Use the attributes on the weapon to attack the monsters that are relative to each other to maximize the use of weapons [Various roles] Each character has its own special skills, choose your favorite hero and join the adventure! [Dungeon Background] Endless reincarnation, endless nightmares, and the dark dungeon of Crusou, for everyone who needs wealth and adventure! The light in the hallway was a little darker, and the shadows on the walls were dazzling. The knight lit another torch, and the light regained a bit, and the thieves and alchemists seemed relieved. "We can't go back, this mission will definitely fail." The witch standing at the end was already in despair. However, they could not think of any reason to refute her-in the current situation, it is hard to imagine being able to return to the town full of loot and glory. They were scaly all over, almost psychologically reaching their limits, and supplies were scarce. "Hold on, as long as we find the treasure chest that symbolizes honor, we can ..." The bounty hunter squeezed a few words from his dry throat. The fire suddenly went out, and hundreds of pairs of green eyes stared at them from the darkness. ... Three days later. The station's carriage brought another group of ambitious adventurers. Among them are experienced assassins, well-known blacksmiths from far and near, and vampires that have only appeared in the story. They had the leaflet in their hands, which was full of my worries. Of course, their eyes have been staring at the words "treasure", "wealth" and "glory". The maid showed them around the town. Only one young man seemed to hesitate slightly. He asked, "Uh, did you mention the danger just now? How dangerous is it?"
Dicecrawl
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Dicecrawl is a dice-rolling roguelike deckbuilder. Roll your dice, keep the best, and score Yahtzee-style combos — but here your dice are also your steps on a runed board, where every tile you land on chains into bonuses, gold, relics, and traps. Each run is a quick, tense build: spend gold in the shop, draft synergistic dice and relics, upgrade your faces, and push your score curve to clear each floor before your turns run out. BUILD AROUND YOUR OWN ENGINE • Face scorers — stack bonuses for sixes, primes, odds, and more • Chains — detonate neighboring tiles for explosive combo turns • Go-wide / copy — duplicate your dice to chase six-, seven-, eight-, even nine-of-a-kind • Multipliers — double and triple your way past the target FEATURES • Dual-purpose dice: the same roll is your score AND your movement • Draft a deck from 20 special dice and 20 relics (3 dice and 4 relics are part of the optional premium pack) • 12 floors to win — then dive into the Abyss, up to floor 18 • 3 difficulty tiers: Normal, Hard, and Nightmare • Daily Challenge with a shared seed + a Game Center leaderboard and achievements • Runs last just a few minutes — easy to pick up, hard to put down • Free to play. One optional purchase removes ads and unlocks the premium dice and relics. No real-money gambling — just dice, clever combos, and deckbuilding depth.
Screenshots
Verdict
The clearest difference is ads: Random Dungeon at none against Dicecrawl's shown. Random Dungeon also leads on device support (3 vs 1) and iOS requirement (8.0 vs 17.0). On price, update cadence and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Random Dungeon sells 2 one-off in-app purchases and Dicecrawl sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Both ship on a similar rhythm, roughly weekly. The most recent releases landed on October 5, 2026 and October 7, 2026 respectively.
| Parameter | Random Dungeon | Dicecrawl |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Weekly | Weekly |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 8.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 180 MB | 13 MB |
| Age rating | 4+ | 4+ |
| Developer | 永磊 张 | HAO HSIANG LIAO |
In-app purchases
Random Dungeon
- 10000 gold coins$0.99
- 50,000 gold coins$2.99
Dicecrawl
- Remove Ads + Full Dice Pack$4.99









