Draw Cubes vs Canvas Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Draw Cubes
Draw a line to guide a scoop and collect falling cubes. A simple, casual game designed for quick play sessions.
- Draw scoop to collect cubes
- Simple gameplay
- Casual game mechanics
- Cube collection
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Draw a scoop and collect cubes!
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
Screenshots
Verdict
The clearest difference is rating: Canvas Run at 4.5 against Draw Cubes's 1.9. Canvas Run also leads on ratings volume (35K vs 22) and review sentiment (30% vs 15%). Draw Cubes's advantage is in-app purchases (none vs 1) and ads (none vs shown). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Canvas Run sells 1 one-off in-app purchase. Draw Cubes asks for nothing beyond the download.
Canvas Run holds the better App Store score, 4.5 against 1.9. That said, the two scores are not equally well evidenced: Canvas Run has 35K ratings behind it against 22, so its average is the more settled of the two. Written reviews point the same way: 15% of Draw Cubes's written reviews are positive against 30% of Canvas Run's.
Draw Cubes ships an update daily, Canvas Run fortnightly. The most recent releases landed on November 7, 2026 and November 12, 2026 respectively.
| Parameter | Draw Cubes | Canvas Run |
|---|---|---|
| Price | Free | Free |
| Rating | 1.9 (22 ratings) | 4.5 (35K ratings) — better |
| Positive reviews | 15.4% of reviews | 29.5% of reviews — better |
| Number of ratings | 22 | 35K — better |
| Update frequency | Daily — better | Fortnightly |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 146 MB | 263 MB |
| Age rating | 4+ | 12+ |
| Developer | App Swim LLC | Voodoo |
Customer experience
Draw Cubes
Canvas Run
Bugs and requests
Draw Cubes
Not enough reviews yet to summarise bugs or requests.
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
In-app purchases
Draw Cubes
No in-app purchases
Canvas Run
- No Ads$2.99









