Project vs Nemesis
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Project
This companion app enhances the Project: ELITE board game experience with a dedicated timer for the Action Phase. It features custom soundtracks that adapt to the remaining time, escalating tension and guiding players through the game's 8 rounds.
- Action Phase timer
- 7 adaptive soundtracks
- Tracks 8 game rounds
- Companion for board game
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The official Project: ELITE Timer app! With music carefully created by Orkestra and with an Amazing production by Labirinto Filmes, the Project: ELITE Timer app offers a timer function for the real-time Action Phase, along with custom made soundtracks to transport players to the battlefield, which react and adapt to the amount of time left, escalating the tension and cueing players on the time left. Features - Timer specially designed for the Action Phase - 7 different soundtracks for each map scenario you can have in the game - Tracks the 8 rounds for each game Attention: This app is meant to be used as a companion for Project: ELITE boardgame. Requires physical copies of the game for full enjoyment.
Nemesis
This companion app provides a single-player game mode for a board game, featuring an AI assistant to guide players through a Martian facility. It explores the AI's true intentions regarding player survival and goals.
- Single-player game mode
- AI assistant guidance
- Martian facility navigation
- Interactive narrative
- Board game integration
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Nemesis: Lockdown - Solo App offers a new single player game mode, accessible exclusively through the app. Meet GOLBO, the AI system governing the martian facility. It will gladly help you navigate the facility and even support you with its knowledge. But does it really care about your goals and survival? In order to be able to play with GOLBO, you need to own a Nemesis: Lockdown board game.
Screenshots
Verdict
The clearest difference is rating: Project at 3.4 against Nemesis's 2.0. Project also leads on iOS requirement (9.0 vs 15.0). On price, review sentiment, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Project holds the better App Store score, 3.4 against 2.0. Both are backed by a comparable volume of ratings — 5 and 4 respectively. Written reviews split almost evenly too, at 0% and 0% positive.
| Parameter | Project | Nemesis |
|---|---|---|
| Price | Free | Free |
| Rating | 3.4 (5 ratings) — better | 2.0 (4 ratings) |
| Positive reviews | 0.0% of reviews | 0.0% of reviews |
| Number of ratings | 5 — better | 4 |
| Update frequency | Every 2 weeks | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 144 MB | 271 MB |
| Age rating | 9+ | 4+ |
| Developer | CMON | Realms Distribution Sp.z o.o. |
Customer experience
Project
Nemesis
In-app purchases
Project
No in-app purchases
Nemesis
No in-app purchases









