Hypno Hexagon vs Stackfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hypno Hexagon
A fast-paced fitness game that uses body movements to navigate an endless hexagonal maze. Track calories and heart rate during gameplay, with leaderboards to compete globally. Unlock intense visuals with a single in-app purchase.
- Body movement controls
- Endless hexagonal maze navigation
- Fitness Gaming workout recording
- Calorie and heart rate monitoring
- Standard Game mode with digital crown control
- Daily, Weekly, and All-Time Leaderboards
- Unlockable hypnotic tunnel
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Hypno Hexagon is a fast paced workout game for your Apple Watch, that can also be played on iOS devices, and even in the iOS Widget. * Control the game entirely with your body movements! * Spin, twist, and turn your body to navigate the endless hexagonal maze. * Play sessions are recorded as Fitness Gaming workouts that can be reviewed in the Health app on your iOS devices. * Monitor your burned calories and heart rate while you play. * Don't have a Series 5 or newer Watch, or want more traditional controls? No problem - Standard Game mode offers digital crown control, and works on older Apple Watch models. * iOS game can be played by spinning your device, or tapping the screen. * Perfectly smooth 60fps, fast paced action, that will leave you sweating. * Daily, Weekly and All-Time Leaderboards - compete with other players around the world for the top score every day. * The game can be fully played for free, and has no ads. * Hypnotic tunnel available to unlock on iOS and Watch, with a single in-app purchase. Support this game's development by unlocking it, and experience some of the most intense visuals you can have on your Watch! The game does not send your workout or health data anywhere. This data stays on your devices, and can be reviewed in the Health app. Hypno Hexagon is based on Terry Cavanagh's amazing Super Hexagon. The game is made with Terry's approval. Featuring Music by Matthew Klingensmith: https://matthewklingensmith.com
Stackfall
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A crane swings your next block above a wobbly tower. Tap at the right moment to drop it. Stack high enough and the little climber on your tower grabs the crate hanging above him. Every run has a goal: a crate, hanging just out of reach. Every crate has a part of something inside. Open all eight to find out what they build. - One tap: the only thing you choose is the moment - 16 crates in two chapters, and a surprise when each chapter's last one opens - Three missions always running, with progress on every run, even the ones that fall over - Party hats, specs and a moustache for your blocks, earned by playing - 19 sky sightings to spot as your tower gets taller - Plays offline, with no account and no sign-in THE MISTAKES GET HEAVIER The game never gets harder. The crane swings at the same speed on your first block and your fiftieth. Your tower just gets taller, and everything you rushed at the bottom starts to matter. Gravity keeps honest books. EVERY BLOCK IS SOMEBODY Every block is a small character with a face and a temperament. They squint, they fret, they sweat as the tower sways. Land something heavy on one and it strains. Push your luck and they go from calm to worried to outright panic. The one that finally falls gets spiral eyes on the way down. EIGHT CRATES, ONE SECRET Every crate holds one part, and nothing tells you what the parts are for. The first crate hangs at 2.5 m, the eighth at 16 m. Some bring a new block or tool with them: a wide deck to steady a wobble, a preview of the next block. Open all eight and the parts come together. Chapter two is for serious stackers: eight more crates up to 26 m, some with a block budget, some hanging off to the side. After that, the stars. MISSIONS AND HATS Three small missions are always on the go: land a block dead centre, stack a block on its twin, help the climber up a few more pegs. They count across runs, so a tower that topples still gets you somewhere. Finish a set and your blocks get something new to wear, from a party hat to a crown. SOMEBODY IS UP THERE Stack past the clouds and the sky starts noticing. A little guy on a cloud, eating mustard. A watcher who waves back, a bit more of him each time you reach him. A moon that wakes up and stares. A whale. A door, ajar, that never opens. Every one you spot is counted, and some of them are rare. Tap to drop. Help him up. Then watch it all come down.
Screenshots
Verdict
The clearest difference is in-app purchases: Stackfall at none against Hypno Hexagon's 1. Stackfall also leads on update cadence (every 10 days vs every 6 weeks). Hypno Hexagon's advantage is ads (none vs shown) and iOS requirement (12.0 vs 15.0). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Hypno Hexagon sells 1 one-off in-app purchase. Stackfall asks for nothing beyond the download.
Hypno Hexagon ships an update every 6 weeks, Stackfall every 10 days. The most recent releases landed on October 23, 2026 and October 28, 2026 respectively.
| Parameter | Hypno Hexagon | Stackfall |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (6 ratings) — better | — |
| Positive reviews | 75.0% of reviews | — |
| Number of ratings | 6 — better | — |
| Update frequency | Every 6 weeks | Every 10 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod, Apple Watch — better | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 25 MB | 69 MB |
| Age rating | 4+ | 4+ |
| Developer | Marko Radakovic | DevCraft |
In-app purchases
Hypno Hexagon
- VFX Tunnel$0.29
Stackfall
No in-app purchases









