Push through vs Ember
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Push through
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The game is know as "breakthrough". The 8x8 board is initially set up with the two front rows filled by white piece and the two back rows filled with red pieces. White player go first; then play alternates, with each player moving one piece per turn. A piece may move one space straight or diagonally forward if the target square is empty. A piece may move into a square containing an opponent's piece if and only if that square is one step diagonally forward. The opponent's piece is removed and the player's piece replaces it. Note that capturing is not compulsory, nor is it "chained" as in checkers. The first player to reach the opponent's home row โ the one farthest from the player โ is the winner. If all the pieces of a player are captured, that player loses. A draw is impossible because pieces can only move ahead (or be captured), and the piece closest to the opponent's home row always has at least one forward diagonal move available.
Ember
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Ember is an abstract strategy board game where every player picks a spot at the same time. Players score by controlling territory on the board. HOW IT WORKS Each turn, every player picks an open spot. All picks are revealed together. Spots you control add pressure to the eight spots around them. When enough pressure builds on an open spot, you gain control of it. Pressure only spreads a limited distance from the spots you place. A spot outside that range stays under your control but does not add more pressure. If two or more players pick the same spot, Static controls it instead. Static uses the same pressure rules as everyone else, but it cannot win. WAYS TO PLAY Play against the computer at three AI difficulty levels: Halo (Novice), Vega (Skilled), and Titan (Expert). Play online with a friend by sharing a link. Play ranked online multiplayer with 2, 3, or 4 players. Ranked results affect your Elo rating and your place on the leaderboard. Solve puzzles that use the same pressure rules as regular games. Watch live games. BOARD TYPES Every board is a 16x16 grid. Open has no walls or special scoring. Walls has fixed spots that no player can control. Zones gives each player a scoring map only they can see. Every spot you control is worth 1 point. A spot inside one of your zones is worth 3 points. Ember is free and has no ads or in-app purchases. You only need an account for ranked games.
Screenshots
Verdict
The clearest difference is iOS requirement: Push through at 11.2 against Ember's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Push through | Ember |
|---|---|---|
| Price | Free | Free |
| Update frequency | โ | Every 10 days |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.2 โ better | 15.0 |
| Further details โ not scored | ||
| Size | 12 MB | 9 MB |
| Age rating | 4+ | 12+ |
| Developer | PhilG | Ryan Seekely |
In-app purchases
Push through
No in-app purchases
Ember
No in-app purchases








