Pull vs HypeOut
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pull
Test your strength and agility in this challenging game. Master the salmon ladder and pull-up your way to becoming the ultimate ninja warrior. It's easy to learn but offers a significant challenge to master.
- Salmon ladder challenge
- Ninja warrior simulation
- Strength and agility testing
- Easy to learn
- Hard to master
Read full descriptionHide full description
Are you a real warrior? Can you beat the salmon ladder? Easy to learn, hard to master. Have fun and pull-up your way to the top!
HypeOut
Engage in a unique boxing platform game with challenging levels. Its intuitive controls make it easy to learn and play, offering a fun experience for players of all ages.
- Challenging levels
- Intuitive controls
- Boxing platform gameplay
- Easy to pick up and play
Read full descriptionHide full description
- Challenging & different levels - Easy to pickup & play! - Boxing platform!
Screenshots
Verdict
The clearest difference is rating: Pull at 4.7 against HypeOut's 3.3. Pull also leads on ratings volume (2.4K vs 4). HypeOut's advantage is review sentiment (100% vs 64%) and in-app purchases (none vs 1). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pull sells 1 one-off in-app purchase. HypeOut asks for nothing beyond the download.
Pull holds the better App Store score, 4.7 against 3.3. That said, the two scores are not equally well evidenced: Pull has 2.4K ratings behind it against 4, so its average is the more settled of the two. Written reviews complicate that: 64% of Pull's written reviews are positive against 100% of HypeOut's, so the app with the better star average is not the one people write more warmly about.
| Parameter | Pull | HypeOut |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (2.4K ratings) — better | 3.3 (4 ratings) |
| Positive reviews | 64.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 2.4K — better | 4 |
| Update frequency | Every 4 weeks | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 119 MB | 225 MB |
| Age rating | 9+ | 4+ |
| Developer | Pepi Pepi Pepi SL | Dumbbell Games Yazilim Anonim Sirketi |
Customer experience
Pull
HypeOut
Bugs and requests
Pull
Reported bugs
2 issues- App crashes on launch
- Falling through platforms
Requested features
2 requests- Add more levels and make the game harder
- Implement character customization and muscle growth
HypeOut
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Pull
- Remove Ads$2.99
HypeOut
No in-app purchases
Questions
Is Pull free?
Is HypeOut free?
Which has better reviews, Pull or HypeOut?
Do Pull or HypeOut have ads?
Other comparisons















