Pull vs TileTap!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pull
Test your strength and agility in this challenging game. Master the salmon ladder and pull-up your way to becoming the ultimate ninja warrior. It's easy to learn but offers a significant challenge to master.
- Salmon ladder challenge
- Ninja warrior simulation
- Strength and agility testing
- Easy to learn
- Hard to master
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Are you a real warrior? Can you beat the salmon ladder? Easy to learn, hard to master. Have fun and pull-up your way to the top!
TileTap!
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TileTap is a fast-paced reaction game designed to pull you in from the very first tap. Hit the moving button before the timer catches up with you and watch your score climb. But be careful: Every missed tap costs a life, and the playfield becomes more colorful, quicker, and more unpredictable with every round. Beat your own high score, challenge the world record, and aim for the top spot. Colors, speed, and button positions change constantly, making every game feel fresh and unique. Whether you have just a few seconds or want to play for longer sessions, TileTap is easy to pick up and hard to master. Choose your player name, save your progress, and compete for global recognition. Players who hold the world record are highlighted directly inside the game. A fast, intuitive, and colorful reaction game that tests your timing and keeps you coming back for just one more try.
Screenshots
Verdict
The clearest difference is in-app purchases: TileTap! at none against Pull's 1. TileTap! also leads on ads (none vs shown) and update cadence (every 3 days vs every 4 weeks). Pull's advantage is iOS requirement (12.0 vs 18.6). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Pull sells 1 one-off in-app purchase. TileTap! asks for nothing beyond the download.
Pull ships an update every 4 weeks, TileTap! every 3 days. The most recent releases landed on October 11, 2026 and September 25, 2026 respectively.
| Parameter | Pull | TileTap! |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (2.4K ratings) — better | — |
| Positive reviews | 64.0% of reviews | — |
| Number of ratings | 2.4K — better | — |
| Update frequency | Every 4 weeks | Every 3 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 119 MB | 15 MB |
| Age rating | 9+ | 4+ |
| Developer | Pepi Pepi Pepi SL | Yacouba Pfalzner |
Bugs and requests
Pull
Reported bugs
2 issues- App crashes on launch
- Falling through platforms
Requested features
2 requests- Add more levels and make the game harder
- Implement character customization and muscle growth
TileTap!
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Pull
- Remove Ads$2.99
TileTap!
No in-app purchases
Questions
Is Pull free?
Is TileTap! free?
Do Pull or TileTap! have ads?
Which is updated more often, Pull or TileTap!?
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