Crowd Runners vs Climbering Live
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Crowd Runners
Guide your growing crowd through challenging obstacle courses. Swipe to collect more people and expand your group while skillfully avoiding collisions with walls and other individuals. The goal is to amass the largest crowd possible.
- Collect people to grow crowd
- Swipe left and right to control
- Avoid colliding with others
- Avoid colliding with walls
- Grow your crowd size
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Collect as many of your people as you can while avoiding obstacles. How to play: - Swipe left and right to control horizontal slide on the platform. - Collect your people to grow crowd. - Avoid colliding with other people & walls.
Climbering Live
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Play as a cartoon climber. Original climbing mechanics. Be the first to the top.
Screenshots
Verdict
The clearest difference is in-app purchases: Climbering Live at none against Crowd Runners's 1. Climbering Live also leads on iOS requirement (11.0 vs 13.0). Crowd Runners's advantage is update cadence (monthly vs every 2 months). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Crowd Runners sells 1 one-off in-app purchase. Climbering Live asks for nothing beyond the download.
Crowd Runners ships an update monthly, Climbering Live every 2 months. The most recent releases landed on October 22, 2026 and October 5, 2026 respectively.
| Parameter | Crowd Runners | Climbering Live |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (1.5K ratings) — better | — |
| Positive reviews | 25.0% of reviews | — |
| Number of ratings | 1.5K — better | — |
| Update frequency | Monthly — better | Every 2 months |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 148 MB | 159 MB |
| Age rating | 12+ | 4+ |
| Developer | Rocketship Studios LLP | JoyBox |
Bugs and requests
Crowd Runners
Reported bugs
3 issues- App freezes on privacy policy screen
- Paid version still shows ads
- Purchases not restoring properly
Requested features
3 requests- Add sound option
- Fix diagonal gameplay issue
- Improve ad experience
Climbering Live
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Crowd Runners
- No Ads$2.99
Climbering Live
No in-app purchases
Questions
Is Crowd Runners free?
Is Climbering Live free?
Do Crowd Runners or Climbering Live have ads?
Which is updated more often, Crowd Runners or Climbering Live?
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