Clocker vs TingZing
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Clocker
A puzzle game where you control two characters in turns to solve time-based puzzles and advance a heartwarming story. Explore unique time mechanics and a hand-drawn art style in this adventure.
- Dual protagonists narrative
- Time pause mechanics
- Timeline manipulation
- Complex logic framework
- Artistic hand-drawn style
- Heart-warming plot
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Clocker is a puzzle game about time. It stages a story between a father and daughter using a dual protagonists technique. By controlling two individual characters in turn, you will gradually solve puzzles, push forward the timeline and the adventure. The game features unique time mechanisms, an artistic hand-drawn sketchy style, thought-provoking puzzles and a heart-warming plot. A vexing and thrilling adventure awaits you! - Dual protagonists narrative Control Father and Daughter separately to experience the complete plot from different perspectives. - Time pause! Father's mysterious pocket watch is able to move throughout other characters' timelines in order acheive his ultimate motive, as a result changing the entire world. - Where's the Father? Daughter's power can resume the twisted timelines, trace the clues and help her to find her Father. - Large and complex logic framework! Each NPC has their logical structure. Every single change of the timeline will influence the entire plot. - Unique and delicate artistic style The combination of 2D and 3D techniques illustrates a lifelike virtual world filled with characters that pop off of the screen and interact in detailed settings and backgrounds. Color plays a major role as different tones and shades represent time in various ways for an additional aesthetic experience.
TingZing
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Serve, rally, WIN. TingZing brings lightning-fast, one-thumb paddle battles to iPhone and iPad. Play local head-to-head over Bluetooth or solo vs. CPU, watch the ball speed up over time, and try not to drop it—three misses and it’s game over. Why you’ll love it Instant fun: pick up and play in seconds. Two ways to play: Bluetooth multiplayer or solo against a smart CPU. Pure arcade feel: vertical court, tight controls, crisp collisions. Score & compete: earn points every match (win or lose) with bonuses for rallies, speed, and online wins. Game Center rankings: chase All-Time, Weekly, and Max Rally leaderboards. How scoring works (simple) You always earn points; wins earn more. Online duels score higher than CPU matches. Longer rallies, higher ball speed, and match duration add bonus points. Finish strong—remaining lives boost your score. Sound on! Retro-style effects plus energetic BGM that kicks in when the match starts. Designed for iPhone & iPad Portrait play with a fixed game field that scales elegantly to your screen. Privacy & permissions Bluetooth/local network are used for nearby multiplayer. Game Center is optional but recommended for leaderboards. Ready to rally? Grab a friend—or go solo—and climb the charts.
Screenshots
Verdict
The clearest difference is price: TingZing at Free against Clocker's $2.99. TingZing also leads on update cadence (daily vs every 5 months). Clocker's advantage is ads (none vs shown) and iOS requirement (12.0 vs 16.6). On in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
TingZing is free to download; Clocker costs $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Clocker ships an update every 5 months, TingZing daily. The most recent releases landed on November 3, 2026 and October 30, 2026 respectively.
| Parameter | Clocker | TingZing |
|---|---|---|
| Price | $2.99 | Free — better |
| Rating | 1.0 (1 ratings) — better | — |
| Positive reviews | 23.8% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 5 months | Daily — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 16.6 |
| Further details — not scored | ||
| Size | 2.8 GB | 12 MB |
| Age rating | 9+ | 4+ |
| Developer | Shanghai Game Mirror Intelligent Technology CO.,Ltd | HOBEEC |
In-app purchases
Clocker
No in-app purchases
TingZing
No in-app purchases









