Comparison

WebDebug vs Tin Toy

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

WebDebug

Debug web pages directly on your mobile device. Inspect console logs, network requests, and page elements. Edit code with auto-suggestions and syntax correction, and even run a local static server for testing.

Highlights
  • Debug via URL or QR code
  • View console logs and network requests
  • Edit HTML, CSS, and JavaScript
  • Local static server for testing
  • Code auto-suggestions and syntax correction
  • Inject JavaScript code snippets
Features
Read full description

Web Debugger is an all-in-one web debugging tool designed for web developers and front-end debugging scenarios. It combines a built-in browser, code injection, a static server, Mac remote debugging, and common GitHub features, letting you preview pages, inject scripts, debug APIs, and analyze resources right on your phone. Key features: · Built-in browser: Open any URL and debug on the spot — no need to switch between your computer and phone. · Debug panels: Built-in debug panels let you view Console logs, Network requests, DOM and elements right on your phone. · Shake to view network requests: Shake your phone to show the network requests made by the current page, and export the request log via email. · HTTPS & WebSocket debugging: Inspect requests and responses on HTTPS pages and watch WebSocket messages in real time; · Code injection: Save multiple CSS / JS / HTML scripts and inject them into the current page anytime. · Static server: Run a directory on your phone as a static website to cover various debugging scenarios — computers or phones on the same LAN can access it by scanning a QR code. · Mac remote debugging: Connect your phone to a Mac and use Safari's Web Inspector to set breakpoints, watch the network, and edit DOM / CSS in real time, so you can remotely debug how a web page behaves on your phone. · GitHub integration: Built-in repository search, code search, trending, and profile for quick research and managing your remote projects. · Utility tools: 80+ everyday development tools, all running locally and offline. Ideal for mobile page debugging, quick HTML preview and testing, front-end script authoring and validation, local static-site integration, and GitHub code search. Unlimited Access Subscription: - With this subscription, you can enjoy unlimited access to all features within the app. - Subscriptions are charged weekly, monthly, or yearly, depending on the selected subscription plan. - Payment will be charged to your iTunes account upon confirmation of purchase. - You can turn off auto-renewal at least 24 hours before the current subscription period ends; otherwise, the subscription will automatically renew. - The renewal fee will be charged to your account within 24 hours before the end of the current subscription period, depending on the chosen plan. - Users can manage their subscriptions and can turn off auto-renewal in their account settings after purchase. - Any unused portion of a free subscription trial period will be forfeited upon purchase. Privacy Policy: https://www.dazhuogroup.com/debugweb/privacy_statement_en.php Terms of Use: https://www.dazhuogroup.com/debugweb/terms_of_use_en.php

About

Tin Toy

Create and preview real-time graphics using Metal shaders on iOS and iPadOS. This app offers a code editor, flexible buffer management with custom inputs, and tools for capturing and sharing your creations. It's ideal for learning, prototyping visual effects, and generative art.

Highlights
  • Real-time Metal shader writing
  • Instant preview of results
  • Custom input buffers (images, video, camera)
  • Snapshot and record shader output
  • Built-in debugging tools
  • Shareable document bundles
Features
Read full description

Tin Toy is your creative canvas for real-time graphics. Inspired by ShaderToy, and designed natively for iOS & iPadOS, Tin Toy lets you write and preview Metal shaders with a seamless, modern interface. Whether you're a graphics enthusiast, game developer, or curious creative, Tin Toy gives you powerful tools to bring your shaders to life. Real-Time Metal Shaders Write fragment shaders in a built-in code editor, or your code editor of choice, and see the results instantly. Flexible Buffer Management View each shader buffer individually or all at once. Feed shaders with custom inputs like: * Images * Video * Live camera feed * Mouse & keyboard (if attached to device) Snapshot, Record & Share Capture still frames or record high-quality videos of your shaders in action with a click. Self contained document bundles include the shaders and all its buffer assets for easy sharing and collaboration. Built-In Debugging Tools Capture frames and inspect them using Xcode for pixel-perfect debugging. Perfect for: * Learning Metal shader programming * Rapid prototyping of visual effects * Creating generative art 100% Free No ads. No upsells.

Screenshots

WebDebug4 screens
Tin Toy4 screens

Verdict

The call

The clearest difference is review sentiment: Tin Toy at 100% against WebDebug's 10%. Tin Toy also leads on in-app purchases (none vs 3). WebDebug's advantage is rating (4.3 vs 4.0) and ratings volume (24 vs 1). On price, update cadence, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. WebDebug sells 3 in-app purchases, starting at $0.99 per 7 days. Tin Toy asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

WebDebug holds the better App Store score, 4.3 against 4.0. That said, the two scores are not equally well evidenced: WebDebug has 24 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 10% of WebDebug's written reviews are positive against 100% of Tin Toy's, so the app with the better star average is not the one people write more warmly about.

UpkeepUpdate frequency

WebDebug ships an update every 2 months, Tin Toy every 3 months. The most recent releases landed on November 11, 2026 and November 12, 2026 respectively.

Scorecard5 real differences · 5 level
WebDebug versus Tin Toy: the parameters behind the verdict, then further details
ParameterWebDebugTin Toy
PriceFreeFree
Rating4.3 (24 ratings) — better4.0 (1 ratings)
Positive reviews10.0% of reviews100.0% of reviews — better
Number of ratings24 — better1
Update frequencyEvery 2 months — betterEvery 3 months
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree with in-app purchasesFree — better
DevicesiPhone, iPadiPhone, iPad, Mac — better
Requires iOS17 — better18.0
Further details — not scored
Size67 MB48 MB
Age rating17+4+
DeveloperShanghai Dazhuo Information Technology Co., Ltd.Adrian Russell

Customer experience

WebDebug

All ratings24 ratings
Positive87.5%
Neutral4.2%
Negative8.3%
Written reviews10 reviews
Positive10.0%
Neutral0.0%
Negative90.0%

Tin Toy

All ratings1 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

In-app purchases

3 purchases

WebDebug

Subscriptions3
  • Weekly Subscription3 Days trial$0.997 Days
  • Monthly Subscription3 Days trial$1.991 Month
  • Annual Subscription3 Days trial$9.991 Year
None

Tin Toy

No in-app purchases

Questions

Is WebDebug free?
WebDebug is free to download, with in-app purchases available.
Is Tin Toy free?
Tin Toy is free to download, with no in-app purchases.
Which has better reviews, WebDebug or Tin Toy?
WebDebug is rated higher. WebDebug averages 4.3 out of 5 from 24 ratings, while Tin Toy averages 4.0 from 1 ratings.
Do WebDebug or Tin Toy have ads?
Neither WebDebug nor Tin Toy shows ads.
Which is updated more often, WebDebug or Tin Toy?
WebDebug ships an update every 2 months, and Tin Toy every 3 months. Most recently, WebDebug was updated on November 11, 2026 and Tin Toy on November 12, 2026.

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