WebDebug vs Tin Toy
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
WebDebug
Debug web pages directly on your mobile device. Inspect console logs, network requests, and page elements. Edit code with auto-suggestions and syntax correction, and even run a local static server for testing.
- Debug via URL or QR code
- View console logs and network requests
- Edit HTML, CSS, and JavaScript
- Local static server for testing
- Code auto-suggestions and syntax correction
- Inject JavaScript code snippets
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This app is a web debugging panel that can be run on iPhone, iPad, and other devices. You can conveniently debug web pages on your mobile phone. It supports local static websites, allows for testing multiple projects locally, and manages various document files. Features: - Debug by inputting the URL - Debug by scanning a QR code to open the URL - Automatically save debugging page link information to the database and record debugging time - View console logs - View system information - View network requests - View page element structure - View cookies, localStorage, and SessionStorage - Input JavaScript commands, e.g., alert(document.body.outerHTML); - Inject JavaScript code snippets or plugins for web page debugging (e.g., injecting jq, vue plugins or JS code snippets), with the console displaying return values - Web page code editing and preview function - Code auto-suggestions for HTML, JavaScript, CSS, and content - Keyboard extensions - Tokenization of debugging code for easy input - HTML, CSS, and JavaScript code input with auto-suggestions, auto-bracket matching, line numbering, code folding, and more - Syntax error correction for HTML, CSS, and JavaScript code input, further enhancing mobile testing capabilities Version 1.5 introduces the following new features: 1. Static server function: You can now start a local static server on your phone, supporting the creation of multiple local websites for testing. It supports WiFi, WebDAV file management, remote file downloading with decompression, direct preview of most document, video, audio, image files, and various code files on your phone. 2. Automatic injection of window.onerror code before page loading: Now, before the page loads, the application will automatically inject some code into the webpage that helps capture potential errors and print these error messages to the application's console. You can also choose to send these error reports to a backend server for further analysis and processing. 3. Show network requests when shaking the phone: When you shake your phone, the application will display the network requests made by the current page. This can help you better understand the communication between the application and the server. Additionally, you can choose to send the recorded HTTP request logs via email for further analysis. 4. jQuery-like element selector function: The application has added a feature similar to using jQuery's element selector, which means you can select and manipulate various DOM elements on the webpage more precisely, allowing for more flexible customization of page behavior and styles. 5. Code injection function: Now, you can mix HTML and JS code in the webpage being loaded. This feature supports multiple injection scenarios, meaning you can conveniently control or intercept page requests and execute custom code on the page. 6. Added dozens of code themes and code editing commands: You can easily use code auto-suggestions and customize code themes. Unlimited Access Subscription: - With this subscription, you can enjoy unlimited access to all features within the app. - Subscriptions are charged weekly, monthly, or yearly, depending on the selected subscription plan. - Payment will be charged to your iTunes account upon confirmation of purchase. - You can turn off auto-renewal at least 24 hours before the current subscription period ends; otherwise, the subscription will automatically renew. - The renewal fee will be charged to your account within 24 hours before the end of the current subscription period, depending on the chosen plan. - Users can manage their subscriptions and can turn off auto-renewal in their account settings after purchase. - Any unused portion of a free subscription trial period will be forfeited upon purchase. Privacy Policy: https://www.dazhuogroup.com/debugweb/privacy_statement_en.php Terms of Use: https://www.dazhuogroup.com/debugweb/terms_of_use_en.php
Tin Toy
Create and preview real-time graphics using Metal shaders on iOS and iPadOS. This app offers a code editor, flexible buffer management with custom inputs, and tools for capturing and sharing your creations. It's ideal for learning, prototyping visual effects, and generative art.
- Real-time Metal shader writing
- Instant preview of results
- Custom input buffers (images, video, camera)
- Snapshot and record shader output
- Built-in debugging tools
- Shareable document bundles
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Tin Toy is your creative canvas for real-time graphics. Inspired by ShaderToy, and designed natively for iOS & iPadOS, Tin Toy lets you write and preview Metal shaders with a seamless, modern interface. Whether you're a graphics enthusiast, game developer, or curious creative, Tin Toy gives you powerful tools to bring your shaders to life. Real-Time Metal Shaders Write fragment shaders in a built-in code editor, or your code editor of choice, and see the results instantly. Flexible Buffer Management View each shader buffer individually or all at once. Feed shaders with custom inputs like: * Images * Video * Live camera feed * Mouse & keyboard (if attached to device) Snapshot, Record & Share Capture still frames or record high-quality videos of your shaders in action with a click. Self contained document bundles include the shaders and all its buffer assets for easy sharing and collaboration. Built-In Debugging Tools Capture frames and inspect them using Xcode for pixel-perfect debugging. Perfect for: * Learning Metal shader programming * Rapid prototyping of visual effects * Creating generative art 100% Free No ads. No upsells.
Screenshots
Verdict
The clearest difference is review sentiment: Tin Toy at 100% against WebDebug's 0%. Tin Toy also leads on in-app purchases (none vs 3). WebDebug's advantage is rating (4.5 vs 4.0) and ratings volume (23 vs 1). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. WebDebug sells 3 in-app purchases, starting at $0.99 per 7 days. Tin Toy asks for nothing beyond the download.
WebDebug holds the better App Store score, 4.5 against 4.0. That said, the two scores are not equally well evidenced: WebDebug has 23 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 0% of WebDebug's written reviews are positive against 100% of Tin Toy's, so the app with the better star average is not the one people write more warmly about.
WebDebug ships an update every 2 months, Tin Toy every 3 months. Both last shipped on September 24, 2026.
| Parameter | WebDebug | Tin Toy |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (23 ratings) — better | 4.0 (1 ratings) |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 23 — better | 1 |
| Update frequency | Every 2 months — better | Every 3 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 12.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 75 MB | 47 MB |
| Age rating | 4+ | 4+ |
| Developer | Shanghai Dazhuo Information Technology Co., Ltd. | Adrian Russell |
Customer experience
WebDebug
Tin Toy
In-app purchases
WebDebug
- Weekly Subscription3 Days trial$0.997 Days
- Monthly Subscription3 Days trial$1.991 Month
- Annual Subscription3 Days trial$9.991 Year
Tin Toy
No in-app purchases









