WebDebug vs Tin Toy
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
WebDebug
Debug web pages directly on your mobile device. Inspect console logs, network requests, and page elements. Edit code with auto-suggestions and syntax correction, and even run a local static server for testing.
- Debug via URL or QR code
- View console logs and network requests
- Edit HTML, CSS, and JavaScript
- Local static server for testing
- Code auto-suggestions and syntax correction
- Inject JavaScript code snippets
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Web Debugger is an all-in-one web debugging tool designed for web developers and front-end debugging scenarios. It combines a built-in browser, code injection, a static server, Mac remote debugging, and common GitHub features, letting you preview pages, inject scripts, debug APIs, and analyze resources right on your phone. Key features: · Built-in browser: Open any URL and debug on the spot — no need to switch between your computer and phone. · Debug panels: Built-in debug panels let you view Console logs, Network requests, DOM and elements right on your phone. · Shake to view network requests: Shake your phone to show the network requests made by the current page, and export the request log via email. · HTTPS & WebSocket debugging: Inspect requests and responses on HTTPS pages and watch WebSocket messages in real time; · Code injection: Save multiple CSS / JS / HTML scripts and inject them into the current page anytime. · Static server: Run a directory on your phone as a static website to cover various debugging scenarios — computers or phones on the same LAN can access it by scanning a QR code. · Mac remote debugging: Connect your phone to a Mac and use Safari's Web Inspector to set breakpoints, watch the network, and edit DOM / CSS in real time, so you can remotely debug how a web page behaves on your phone. · GitHub integration: Built-in repository search, code search, trending, and profile for quick research and managing your remote projects. · Utility tools: 80+ everyday development tools, all running locally and offline. Ideal for mobile page debugging, quick HTML preview and testing, front-end script authoring and validation, local static-site integration, and GitHub code search. Unlimited Access Subscription: - With this subscription, you can enjoy unlimited access to all features within the app. - Subscriptions are charged weekly, monthly, or yearly, depending on the selected subscription plan. - Payment will be charged to your iTunes account upon confirmation of purchase. - You can turn off auto-renewal at least 24 hours before the current subscription period ends; otherwise, the subscription will automatically renew. - The renewal fee will be charged to your account within 24 hours before the end of the current subscription period, depending on the chosen plan. - Users can manage their subscriptions and can turn off auto-renewal in their account settings after purchase. - Any unused portion of a free subscription trial period will be forfeited upon purchase. Privacy Policy: https://www.dazhuogroup.com/debugweb/privacy_statement_en.php Terms of Use: https://www.dazhuogroup.com/debugweb/terms_of_use_en.php
Tin Toy
Create and preview real-time graphics using Metal shaders on iOS and iPadOS. This app offers a code editor, flexible buffer management with custom inputs, and tools for capturing and sharing your creations. It's ideal for learning, prototyping visual effects, and generative art.
- Real-time Metal shader writing
- Instant preview of results
- Custom input buffers (images, video, camera)
- Snapshot and record shader output
- Built-in debugging tools
- Shareable document bundles
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Tin Toy is your creative canvas for real-time graphics. Inspired by ShaderToy, and designed natively for iOS & iPadOS, Tin Toy lets you write and preview Metal shaders with a seamless, modern interface. Whether you're a graphics enthusiast, game developer, or curious creative, Tin Toy gives you powerful tools to bring your shaders to life. Real-Time Metal Shaders Write fragment shaders in a built-in code editor, or your code editor of choice, and see the results instantly. Flexible Buffer Management View each shader buffer individually or all at once. Feed shaders with custom inputs like: * Images * Video * Live camera feed * Mouse & keyboard (if attached to device) Snapshot, Record & Share Capture still frames or record high-quality videos of your shaders in action with a click. Self contained document bundles include the shaders and all its buffer assets for easy sharing and collaboration. Built-In Debugging Tools Capture frames and inspect them using Xcode for pixel-perfect debugging. Perfect for: * Learning Metal shader programming * Rapid prototyping of visual effects * Creating generative art 100% Free No ads. No upsells.
Screenshots
Verdict
The clearest difference is review sentiment: Tin Toy at 100% against WebDebug's 10%. Tin Toy also leads on in-app purchases (none vs 3). WebDebug's advantage is rating (4.3 vs 4.0) and ratings volume (24 vs 1). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. WebDebug sells 3 in-app purchases, starting at $0.99 per 7 days. Tin Toy asks for nothing beyond the download.
WebDebug holds the better App Store score, 4.3 against 4.0. That said, the two scores are not equally well evidenced: WebDebug has 24 ratings behind it against 1, so its average is the more settled of the two. Written reviews complicate that: 10% of WebDebug's written reviews are positive against 100% of Tin Toy's, so the app with the better star average is not the one people write more warmly about.
WebDebug ships an update every 2 months, Tin Toy every 3 months. The most recent releases landed on November 11, 2026 and November 12, 2026 respectively.
| Parameter | WebDebug | Tin Toy |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (24 ratings) — better | 4.0 (1 ratings) |
| Positive reviews | 10.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 24 — better | 1 |
| Update frequency | Every 2 months — better | Every 3 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, Mac — better |
| Requires iOS | 17 — better | 18.0 |
| Further details — not scored | ||
| Size | 67 MB | 48 MB |
| Age rating | 17+ | 4+ |
| Developer | Shanghai Dazhuo Information Technology Co., Ltd. | Adrian Russell |
Customer experience
WebDebug
Tin Toy
In-app purchases
WebDebug
- Weekly Subscription3 Days trial$0.997 Days
- Monthly Subscription3 Days trial$1.991 Month
- Annual Subscription3 Days trial$9.991 Year
Tin Toy
No in-app purchases









