VLMS vs Cultiv8
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
VLMS
This educational app offers a complete learning environment with modules for e-learning, classroom training, and an extensive digital library. It also includes assessments, multiplayer games, and gamified activities to enhance the learning experience.
- E-learning modules
- Classroom training
- Digital library (Elibrary)
- Assessments
- Multiplayer games
- Gamified engagements
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VLMS App is an Learning App which provides learners an comprehensive learning ecosystem. The core modules will include features like an E-learning, Classroom Training, Elibrary, Assessment, Multiplayer Games, Gamified engagements and many more.
Cultiv8
This app facilitates cultural transformation and performance enhancement within organizations, with a strong emphasis on safety. It uses role-playing simulations and quizzes for individual learning and team reflection, incorporating gamification to drive engagement and success. A built-in survey feature allows for cultural benchmarking against industry data.
- Cultural habit and behavior adoption
- Role-playing simulations
- Quizzes for practice
- Team reflection guidance
- Action card implementation
- Gamification (scores, badges)
- Culture benchmarking surveys
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Cultiv8 is designed as a valuable tool for organizations aiming to facilitate cultural transformation and enhance performance, with a specific focus on safety. It helps teams across the organization, including leaders and team members, adopt the cultural habits and behaviors that have made leading organizations successful. Through realistic role-playing simulations and quizzes, team members can individually practice and learn these cultural habits and behaviors. The app also enables a team member to act as a facilitator, using the app to guide team reflections and choose pre-defined action cards for implementing what they've learned in real-life situations. Gamification elements like scores and badges are incorporated to increase engagement and motivate success in the transformation process. Additionally, the app includes a built-in survey feature that allows organizations to benchmark their culture and behaviors against SAYFRs database of 350,000 employees. This benchmarking helps identify strengths, challenges, and monitor progress over time.
Screenshots
Verdict
The clearest difference is update cadence: Cultiv8 at every 3 weeks against VLMS's every 2 months. VLMS's advantage is iOS requirement (11.0 vs 15.1). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 1.0 for VLMS against 1.0 for Cultiv8. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
VLMS ships an update every 2 months, Cultiv8 every 3 weeks. Both last shipped on November 3, 2026.
| Parameter | VLMS | Cultiv8 |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (1 ratings) | 1.0 (1 ratings) |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 months | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 114 MB | 163 MB |
| Age rating | 4+ | 9+ |
| Developer | Violet Infosystems private limited | Sayfr AS |
Customer experience
VLMS
Cultiv8
In-app purchases
VLMS
No in-app purchases
Cultiv8
No in-app purchases








