ActiveLabs vs MindLabs STEM
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
ActiveLabs
Experience virtual science labs with immersive VR and hand tracking. This demo app offers a hands-on, cost-effective alternative to traditional science experiments for students and educators.
- Virtual reality lab environment
- Hand tracking via camera
- Immersive user experience
- Cost-effective solution
- Hands-on interactivity
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This app is a demo of our product, ActiveLabs, and a VR headset that you can put your phone in is recommended. ActiveLabs is a virtual lab simulation that utilizes virtual reality and hand tracking from your camera, mainly for high school students and teachers. Labs are an essential part of science class, but in many schools, they are only done a few times a year, because of high costs and the potential case of an accident. Many schools are turning to virtual labs, which are simulations of labs on your devices, even going as far as virtual reality to simulate a lab environment better. However, these products either aren't hands-on, don't mimic a lab experience or cost-effective, offering high application costs or utilizing expensive headsets. Our product, ActiveLabs, addresses these problems the other products have. We utilize: - Virtual Reality to immerse the user into a lab environment - Hand tracking using the camera for hands-on interactivity using the ManoMotion SDK - All on your phone, to immensely save on costs for schools This application is our prototype; it is just a demo. We plan on further improving this product and adding more labs in the future.
MindLabs STEM
This app uses augmented reality to teach children ages 8+ core STEM concepts like energy, motion, and light. It combines digital challenges with physical cards for an interactive and research-based learning experience. Players can collaborate on designs in a creative mode.
- Augmented reality STEM learning
- Interactive challenges
- Collaborative CREATE mode
- Physical card integration
- Covers energy, motion, light, and more
- Suitable for ages 8+
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MindLabs STEM is a magical learning tool for children ages 8 and older that covers STEM topics such as Energy & Circuits; Force & Motion through Simple Machines; Light & Sound and more! MindLabs combines a digital app, physical cards, and augmented reality in a fun, exciting, and research-based approach to learning core science and engineering concepts. Children practice concepts in a carefully sequenced series of interactive challenges. In the collaborative CREATE mode, they can create unlimited designs while playing with teammates in the same or different locations. Designed for one to four players, this open-ended learning experience sparks a child's interest in science, engineering, and the world around them. The MindLabs STEM app is FREE, but you need the physical cards to play! Download and print sample cards to try a quick demo here: www.exploremindlabs.com This product has been supported by the National Science Foundation under Grant No. 1913637 and National Institutes of Health Grant No. R43GM134813.
Screenshots
Verdict
The clearest difference is update cadence: ActiveLabs at every 2 weeks against MindLabs STEM's every 2 months. ActiveLabs also leads on ratings volume (5 vs 1) and iOS requirement (10.0 vs 15.0). On price, rating, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for ActiveLabs against 5.0 for MindLabs STEM. That said, the two scores are not equally well evidenced: ActiveLabs has 5 ratings behind it against 1, so its average is the more settled of the two.
ActiveLabs ships an update every 2 weeks, MindLabs STEM every 2 months. The most recent releases landed on June 5, 2026 and September 11, 2026 respectively.
| Parameter | ActiveLabs | MindLabs STEM |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (5 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 5 — better | 1 |
| Update frequency | Every 2 weeks — better | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 10.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 388 MB | 547 MB |
| Age rating | 4+ | 4+ |
| Developer | Haipeng Xie | Explore Interactive, Inc. |
Customer experience
ActiveLabs
MindLabs STEM
In-app purchases
ActiveLabs
No in-app purchases
MindLabs STEM
No in-app purchases
Questions
Is ActiveLabs free?
Is MindLabs STEM free?
Which has better reviews, ActiveLabs or MindLabs STEM?
Do ActiveLabs or MindLabs STEM have ads?
Which is updated more often, ActiveLabs or MindLabs STEM?
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