CityGuardians vs 勇者が行く!1万メートルを駆け抜けろ!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
CityGuardians
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Let's get rid of the city's threatening monsters with the guardian and annihilate the 10 latent bosses! --- Game system --- *Clear condition -- To annihilate 10 bosses *Game over conditions -- All the guardians are annihilated -- Continue as long as you can escape -- Assets are negative -- Population will be 0 --- Main commands --- [Study] *Town Investment: Increase population increasing every turn -- As the population increases, revenue increases every turn *Recruit Investment: The number of selectable guardians increases *Investigation investment: the probability of discovery of enemy boss increases *Training investment: Increase in parameter rise during training [Training] *Strength strengthening: HP increase *Strengthen attack: Increase damage to enemy *Reinforcement: Reduce damage from enemies *Strengthened quickness: It is easier to avoid attacks from enemies [Rest] *You can rest the guardians -- At the same time as HP recovery, guardians are a little pleased [Recruit] *Make the new guardian a friend -- The higher the recruit level, the more choices -- Be careful when hiring a large number because the balance will be negative [Guardians Status] *You can check the guardian's parameters *Bonus -- The motivation of the guardian rises by giving a bonus *Special ability -- Automatic recovery: HP recovers a small amount on attack -- Critical: The amount of damage given to the enemy increases with probability -- guts: when the HP becomes 0, it stays to 1 with probability -- Experience bonus: Experience value can be obtained more than usual -- [Attack, Defense, Rapidity] Bonus: Higher rise than usual at level up [Search] *Search -- Find enemies currently discovered and a few enemies *Search carefully -- Find the enemies currently discovered and a certain number of enemies *Search thoroughly -- Find enemies currently discovered and enormous enemies -- It is better not to choose when there is not enough room for the guardian's combat strength [Combat] *AutoBattle -- On keeps fighting automatically -- In the state of On, you can not escape, so let's turn it off when it becomes dangerous *Fight -- Attack each other once *Escape -- If you are in danger, you can escape, but the population decreases according to the enemy's strength -- If you cut down the enemy's HP even a little, the population decline will be stopped accordingly --- Round Bonus --- *Save up -- Round bonus according to game contents at the end of the game (clear or game over) -- Display video advertisement on title screen and earn *Use -- Advertisement invalidation at the time of title transition: Advertisement deletion when moving to title -- Added allocation parameter: Parameter to be assigned to character when "From beginning" is added -- Initial [city, solicitation, training, exploration] Level: each level at the start increases -- Initial guardian addition: The number of guardians at the start increases -- As soon as the guardian increases too much, the balance will be negative, so be careful -- Initial level increase: the level of the guardian at the start rises -- Initial Population Addition: Population at the start increases -- Increase initial funds: increase funds at the start --- Hints and tips --- *Defeat the enemy if you are in trouble with money -- If you can afford the guardian's fighting power, choose 'thoroughly explore' *Let's raise the search level after the guardian has grown to some extent -- Increasing the search level increases the probability of boss appearance, so you can not win if you remain weak guardian *Keep the guardian motivated high -- If the motivation goes down too much it runs away *Cherish the guardian you hire for the first time -- Hiring afterwards will cost more *Strong new orb game bonus -- It is difficult to clear in the first play, Let's start in a strong state with the round bonus
勇者が行く!1万メートルを駆け抜けろ!
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世界は止まらない。 キャラクターは自動で前へ進み、次々と現れる敵と戦い続ける―― 本作は「放置×成長×周回」を融合した横スクロール型オートバトルRPGです。 プレイヤーは操作せずともキャラクターが自動で進み、敵と接触することで戦闘が発生します。倒した敵から経験値を獲得し、ポイントを使ってステータスを自由に強化。HP・攻撃力・スピード・回復力・運の5つの能力を伸ばし、自分だけの成長ビルドを作り上げましょう。 距離が進むほど敵はどんどん強くなり、新たなフェーズへ突入。通常敵だけでなく強敵やボスも出現し、緊張感のあるバトルが続きます。 しかし敗北しても終わりではありません。HPが0になるとスタート地点へ戻りますが、強化した能力はそのまま。繰り返すほど確実に強くなっていきます。 さらに本作には「プレステージ(周回)」システムを搭載。 ゴールに到達すると世界をリセットし、より強力な敵と報酬倍率が解放されます。周回を重ねるほど成長スピードが加速し、爽快感と中毒性が一気に高まります。 敵を倒すとアイテムがドロップすることもあり、ステータスを直接強化するさまざまな効果を獲得可能。 シンプルながら奥深い成長システムで、放置している間も着実にパワーアップできます。 【ゲームの特徴】 ・放置で進む横スクロールオートバトル ・距離によって変化する敵フェーズシステム ・自由に育成できる5種のステータス強化 ・敗北しても成長が残るローグライク的進行 ・周回で倍率が上がるプレステージ要素 ・アイテムドロップによるビルド強化 操作はシンプル、成長は無限大。 短時間でも長時間でも楽しめる放置型成長RPGをぜひ体験してください!
Screenshots
Verdict
The clearest difference is update cadence: 勇者が行く!1万メートルを駆け抜けろ! at every 3 days against CityGuardians's every 7 months. CityGuardians's advantage is iOS requirement (11.0 vs 15.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
CityGuardians ships an update every 7 months, 勇者が行く!1万メートルを駆け抜けろ! every 3 days. The most recent releases landed on October 25, 2026 and October 24, 2026 respectively.
| Parameter | CityGuardians | 勇者が行く!1万メートルを駆け抜けろ! |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 7 months | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 246 MB | 278 MB |
| Age rating | 9+ | 4+ |
| Developer | Junro Mori | shinya takeuchi |
In-app purchases
CityGuardians
No in-app purchases
勇者が行く!1万メートルを駆け抜けろ!
No in-app purchases
Questions
Is CityGuardians free?
Is 勇者が行く!1万メートルを駆け抜けろ! free?
Do CityGuardians or 勇者が行く!1万メートルを駆け抜けろ! have ads?
Which is updated more often, CityGuardians or 勇者が行く!1万メートルを駆け抜けろ!?
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