pixel ray vs Sokoban 3.1
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
pixel ray
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【How to play】 In the scene, the beam emitter emits a beam in a certain direction, and the beam has the following properties: 1. When encountering stones, walls, and ships, they will stop, that is, they will not be able to penetrate; 2. It will reflect when encountering an oblique mirror. The oblique mirror is divided into a forward oblique mirror and a reverse oblique mirror, which will reflect the beam to different directions; 3. It will explode when encountering a beam launcher or a bomb; 4. Encountering a character will cause the character to die! 【Other elements】 1. Rocks, beam emitters, oblique mirrors, and explosions can all be pushed; 2. The character can't directly enter the water, but can go on the water by boarding a boat; 3. The character will be killed next to the bomb that exploded; 4. The character enters the next level by walking up the stairs. --Contact and feedback-- QQ group: 973828213 Sina Weibo: https://weibo.com/u/2103953697 WeChat public account:王学长的布告牌
Sokoban 3.1
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Push every crate onto a target—but plan ahead, because crates can be pushed, never pulled. Sokoban Classic faithfully recreates Allan B. Liss’s 1992 Windows 3.1 puzzle game for iPhone and iPad. Work through all 50 original warehouse puzzles in a native mobile edition that preserves the pixel artwork and unmistakable desktop presentation. FEATURES • 50 challenging crate-pushing puzzles • Authentic Windows 3.1-inspired interface • Touch D-pad and swipe controls • Undo and restart controls • Save and automatic resume • Optional sound and movement animation • Portrait and landscape support • Fully playable offline • No advertising or in-app purchases Easy to learn and difficult to master: study the room, plan your route, and place every crate without trapping it in a corner. Original game, levels, and artwork © 1992 Allan B. Liss.
Screenshots
Verdict
The clearest difference is ads: Sokoban 3.1 at none against pixel ray's shown. pixel ray's advantage is iOS requirement (10.0 vs 13.0). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | pixel ray | Sokoban 3.1 |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 45 MB | 17 MB |
| Age rating | 9+ | 4+ |
| Developer | 秉博 王 | Rosdi Kasim |
In-app purchases
pixel ray
No in-app purchases
Sokoban 3.1
No in-app purchases








