LolByte vs OpenCode
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
LolByte
Access player, ranked, and match statistics for a popular online game. This tool provides an intuitive interface for quickly viewing game data on your mobile device.
- View player statistics
- Access ranked data
- Review match history
- Intuitive interface
- Mobile accessibility
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LolByte unlocks the power of quickly viewing player, ranked and match data in the palm of your hand with an intuitive, easy-to-use interface. LEGAL DISCLAIMER: LolByte isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc. LolByte was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.
OpenCode
Connect to your OpenCode server from your mobile device to continue coding sessions. This open-source client supports secure connections, multiple server profiles, and automatic reconnection.
- Connect to OpenCode servers via HTTP/HTTPS
- Multiple server profile management
- Basic authentication support
- Automatic server health checks
- Secure password storage
- Dark and light theme support
- Open source project
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Seamlessly continue OpenCode sessions started on your computer from your phone, or continue mobile sessions back on your computer. (this is an open source community project. It is unofficial and is not affiliated with opencode.ai) FEATURES: ◆ Connect to any OpenCode server over HTTP or HTTPS, whether on your local network or remotely through a VPN such as Tailscale. ◆ Create multiple server profiles and automatically connect to your preferred server. ◆ Basic Auth support, including OpenCode servers configured with OPENCODE_SERVER_PASSWORD. ◆ Pull down while connected to access server management. Pull to refresh or open the menu to switch and manage servers. ◆ Automatic server health checks with exponential reconnect when the connection is interrupted. ◆ Secure password storage using Keychain. ◆ Dark and light themes with automatic system theme support. ◆ Optional Enter newline mode. Enter inserts a new line and Shift+Enter sends the prompt. ◆ OPEN SOURCE Found a bug or have an idea for an improvement? Contributions are welcome. You can report issues, suggest features, or submit pull requests on GitHub. GitHub repository: https://github.com/bmpenuelas/opencode-mobile-client ◆ QUICK START: An OpenCode server is required to use the app. The app acts as a client and connects to an OpenCode web server running on the computer where your source code and development tools are located. ► Without authentication opencode web --hostname 0.0.0.0 --port 4096 ► With authentication Authentication is recommended when the server is accessible beyond your trusted local network. export OPENCODE_SERVER_PASSWORD="your-secret-password" opencode serve --hostname 0.0.0.0 --port 4096 When authentication is enabled, the default username in the app is: opencode
Screenshots
Verdict
The clearest difference is update cadence: OpenCode at weekly against LolByte's every 2 months. LolByte's advantage is iOS requirement (11.0 vs 15.0). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for LolByte against 5.0 for OpenCode. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
LolByte ships an update every 2 months, OpenCode weekly. Both last shipped on October 20, 2026.
| Parameter | LolByte | OpenCode |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (2 ratings) | 5.0 (1 ratings) |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 2 months | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 22 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Anthony Schott | Logic Edge SL |
In-app purchases
LolByte
No in-app purchases
OpenCode
No in-app purchases









