Stack Colors Game vs Cliff Climb
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stack Colors Game
Guide a ball to collect color tiles and score points by throwing them. Be mindful of color walls that change the ball's color, as collecting incorrect tiles reduces your score. Reach the finish line to complete levels.
- Ball color changing mechanics
- Collect color tiles
- Score by throwing tiles
- Avoid wrong color tiles
- Progress through levels
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Guide the ball and collect all the color tiles on your way to the finish line. Tap at the end of the line to throw the collected tiles as far as possible to score maximum. The ball will change its color whenever you pass through a color wall so be careful while collecting the tiles as wrong color tiles will result in decrease of the collected tiles.
Cliff Climb
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There was a moment — somewhere between 2008 and 2012 — when mobile games were something special. No subscriptions. No energy timers. Just a great idea, a tight control scheme, and that feeling of "one more try." Cliff Climb is that feeling again. Guide two climbers up a crumbling cliff face, connected by a single rope. Drag them from peg to peg, dodge falling rocks, and collect every star you can reach — before the rope runs out of give. Simple to learn. Genuinely hard to master. 25 hand-crafted levels push your coordination and nerve to the limit. The higher you climb, the worse the rocks fall — and from level 15, even the pegs start giving way beneath you. Features: - Two climbers, one rope — coordinate every move or watch them both fall - 25 hand-crafted levels of escalating challenge - Crumbling pegs that collapse if you hold on too long - Falling rocks that force you to keep moving - Star clusters hidden off the safe path — for those who want a perfect run - Classic Mode — 3 lives, collect as many stars as you can - Speed Run Mode — 1 life, race through as many levels as possible - No ads. No timers. No nonsense. Just climb.
Screenshots
Verdict
The clearest difference is device support: Stack Colors Game at 3 against Cliff Climb's —. Stack Colors Game also leads on iOS requirement (11.0 vs 17.0). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Stack Colors Game | Cliff Climb |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (3 ratings) — better | — |
| Number of ratings | 3 — better | — |
| Update frequency | Every 11 months | — |
| Ads | Yes | — |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | — |
| Requires iOS | 11.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 74 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Waseem Ahmad | Adam Nieto |
In-app purchases
Stack Colors Game
No in-app purchases
Cliff Climb
No in-app purchases
Questions
Is Stack Colors Game free?
Is Cliff Climb free?
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