Dead Weather vs Raise a Cloud
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dead Weather
Manipulate weather conditions to create fatal accidents in various scenarios. Each level presents a unique scene where you must select the appropriate weather to cause an accidental death. The goal is to strategically use weather to achieve the desired outcome.
- Weather control mechanics
- Accident simulation
- Multiple level scenes
- Strategic weather selection
- Cause deaths
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You control the weather in order to cause unfortunate accidents and deaths! Each level has different scenes. Choose the corresponding weather according to the scene to create an accidental death!
Raise a Cloud
Cultivate a cloud in a virtual vase and nurture it daily to watch it grow and even create offspring. Care for your cloud to unlock new vases and sky backgrounds, allowing you to design your perfect aerial landscape.
- Grow and nurture a virtual cloud
- Create baby clouds
- Unlock new vases and skies
- Design ideal sky views
- Daily cloud care
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Raise a cloud to draw your ideal sky. Feed everyday so that your cloud grows little by little and has a baby cloud. You can get vases and skies by taking care of him/her. Create a wonderful view with your lovely cloud.
Screenshots
Verdict
The clearest difference is rating: Raise a Cloud at 4.6 against Dead Weather's 1.0. Raise a Cloud also leads on ratings volume (13 vs 4). Dead Weather's advantage is update cadence (every 5 weeks vs every 3 months) and iOS requirement (13.0 vs 15.0). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Raise a Cloud holds the better App Store score, 4.6 against 1.0. Both are backed by a comparable volume of ratings — 4 and 13 respectively.
Dead Weather ships an update every 5 weeks, Raise a Cloud every 3 months. The most recent releases landed on October 15, 2026 and October 25, 2026 respectively.
| Parameter | Dead Weather | Raise a Cloud |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (4 ratings) | 4.6 (13 ratings) — better |
| Positive reviews | — | 89.3% of reviews |
| Number of ratings | 4 | 13 — better |
| Update frequency | Every 5 weeks — better | Every 3 months |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | Ad-supported |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 190 MB | 22 MB |
| Age rating | 12+ | 4+ |
| Developer | 建涛 钟 | Mai SATO |
Customer experience
Dead Weather
Raise a Cloud
In-app purchases
Dead Weather
No in-app purchases
Raise a Cloud
No in-app purchases
Questions
Is Dead Weather free?
Is Raise a Cloud free?
Which has better reviews, Dead Weather or Raise a Cloud?
Do Dead Weather or Raise a Cloud have ads?
Which is updated more often, Dead Weather or Raise a Cloud?
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