Sloboda vs Command Chain
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Sloboda
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In this game you will lead the newly formed settlement in the lands of Loca Deserta. This is a rural hostile environment located between lands of Sich and Crimea. Economy At the very beginning you have some resources that you have to invest into developing economy. Such as: building Mill, Mines, Stables. The economy is quite sophisticated. For example, to get a cossack (army unit), you have to get 1 horse, 1 firearm, gold and food. To get 1 firearm you need iron, wood and powder. To get iron you need food. To get food you need grains…you get the idea. Maps The game has two hand crafted maps: Outer map and the big Map of Sich Lands. On the outer map you can find different events, such as helping merchants, getting fur from hunting bears or even finding treasures. Keep an eye on the map each season change. Battles When your Sloboda becomes large, you will start getting more events that require large armies. You will also start using scouts to track the tartar forces and destroy them. Cossacks are trained at Shooting Range. You can train free worker to become a cossack. You cannot make him a worker after that. Each cossack requires some resources, so it is better to have a stable economy. Synchronization between devices In the main menu you can open Sync view. Provide some key that you can remember and hit Upload. The game is saved to the central server. Now open this game on another device, go to Sync view and enter your private key. Your game will be restored on this device. Pay attention to have only one game with auto sync on!
Command Chain
Engage in a strategic card battler on a 3x3 grid, triggering massive chain reactions with hero placements. Explore diverse worlds, face unique bosses, and build powerful decks in this offline roguelike experience.
- Chain-reaction combat on a 3x3 grid
- 100+ hero cards across 18 classes
- Merge duplicates to level up heroes
- 11 unique worlds with distinct enemies
- Challenging boss fights with unique mechanics
- Roguelike runs with deck building and upgrades
- Offline play with adjustable battle speed
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Command Chain is a card battler on a 3x3 grid. Place your heroes, line up your strikers, and set off chain reactions where one shot triggers the next. Stack multipliers down a lane and a single turn can go from dozens of damage into the millions. FEATURES - Chain-reaction combat. One trigger cascades across the grid, and position decides everything. - 100+ hero cards across 18 classes. Draft a hand and build a deck that fits how you play. - Merge duplicates to level heroes from Tier 1 to Tier 5 during a run. - 11 worlds, each with its own enemies, hazards, and art, from the Hollowfrost Reach to the Sunken Mire to the Dragon's Temple. - Boss fights that break the rules. The Hydra regrows severed heads. The Twin Wardens revive each other. The Fateweaver loads the dice. The Saboteur Queen swaps your units mid-fight. Read the pattern, then counter it. - Roguelike runs. Draft, upgrade, carry veterans forward, push deeper. - Endless Mode and New Game+ unlock after you clear the campaign. - Portrait or landscape, with 1x, 3x, and 5x battle speed. - Free to play and fully offline. No wifi, no forced timers. HOW IT PLAYS Strikers fire in straight lines, so where you place a card matters. A Sorcerer next to a Mage boosts the whole lane. A Tactician bends a beam around a corner into new targets. A Necromancer poisons through armor. Rangers and Gunslingers pierce dodge and shield. Every board is a new setup, so you read what is in front of you and build the biggest chain you can. CLASSES Mage, Alchemist, Sorcerer, Warlord, Cleric, Shadowknight, Mirror Knight, Bard, Monk, Ranger, Gunslinger, Pyromancer, Stormcaller, Tactician, Necromancer, Tinkerer, Martyr, Quartermaster. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Sloboda at none against Command Chain's 9. Sloboda also leads on ads (none vs shown) and iOS requirement (12.0 vs 15.0). Command Chain's advantage is update cadence (weekly vs fortnightly). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Command Chain sells 9 one-off in-app purchases. Sloboda asks for nothing beyond the download.
Sloboda ships an update fortnightly, Command Chain weekly. The most recent releases landed on October 14, 2026 and October 4, 2026 respectively.
| Parameter | Sloboda | Command Chain |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 3 — better |
| Update frequency | Fortnightly | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 76 MB | 235 MB |
| Age rating | 4+ | 12+ |
| Developer | Dmytro Gladkyi | Brian Solomon |
In-app purchases
Sloboda
No in-app purchases
Command Chain
- Pouch of Aether$0.99
- Remove Ads$2.99
- Chest of Aether$4.99
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- Starter Bundle$4.99
- Commander's Edition$9.99
- Vault of Aether$9.99
- Hoard of Aether$19.99
- Trove of Aether$49.99
- Dragon's Hoard$99.99









