Weird Worlds vs Direhollow
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Weird Worlds
Embark on a roguelike space adventure with starship combat in a procedurally generated galaxy. Explore, battle aliens, and upgrade your ship in quick, replayable sessions.
- Procedurally generated star maps
- Dozens of unique starships
- Artifacts, lifeforms, weapons, and ship systems
- Diverse alien races
- Random events and quests
- Turn-based exploration and real-time combat
- Combat simulator
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Weird Worlds: Return to Infinite Space is a hybrid roguelike game of space adventure and starship combat set within an unexplored region of the galaxy known as the Purple Void. Each game session presents an instant, randomly generated "space opera" that plays to its conclusion in one sitting. Captain your own starship and head out into deep space. Explore exotic suns and discover strange planets. Avoid nebulas and dangerous black holes. Encounter alien enemies- and allies. Command starship battles, blow up stuff and collect booty, then return to your homeworld and fortune and glory! Features Randomly generated animated star maps Dozens of unique starships Tons of artifacts, lifeforms, weapons and ship systems A bizarre collection of alien races, each with different starship types and weapons Random events and special, rare quests Turn-based space exploration and real time combat Brisk and quick to replay so permadeath is fun! Tutorial mode A combat simulator with access to ALL ships in the game Award-winning spaced-out music and sound effects "The coolest trip across the galaxy ... a sure-fire hit that should be in every gamer's library." - Russell Carroll, Game Tunnel "This is what independent gaming is all about." - Cory Banks, Gamers With Jobs "This game blew me away, and minutes turned into hours as I kept telling myself, alright, that one didn't count. Just one more round..." - Kit Pierce, MacGamer "Pathetic earthlings. Hurling your bodies out into the void, without the slightest inkling of who or what is out here." - Ming the Merciless, Planet Mongo
Direhollow
Experience a faithful mobile remake of the classic 1980 roguelike game. Navigate unforgiving dungeons, face a complete bestiary, and strive to claim the Amulet of Yendor with true permadeath. Enjoy the authentic ASCII graphics and a free, fair gameplay experience.
- Faithful remake of classic roguelike
- True permadeath with save deletion
- Complete A-Z bestiary
- Loot and identify mechanics
- Authentic ASCII graphics
- Touch-first controls
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Direhollow is a faithful mobile remake of Rogue — the 1980 game that started the roguelike. The same Dungeons of Doom. The same A–Z bestiary. The same unforgiving permadeath. Rebuilt for a phone: touch-first, free, and true to the original. We modernize the shell, not the rules. THE REAL GAME, ON A PHONE The same seeded dungeons, the same monsters, the same merciless math — with a 3×3 move pad, pinch-to-zoom, a tap-driven pack, and saves that actually survive a phone call. WHAT YOU'LL FIND DOWN THERE • True permadeath — one life, one seed. The save is deleted on death. No reloading an earlier turn. • The full bestiary — the complete A–Z roster, depth-ordered exactly as the original intended. • Loot & identify — per-run appearances for scrolls, potions, rings, and wands. Learn them, or risk them. • The Amulet of Yendor — descend to claim it, then climb back to the surface alive. Few will. • True ASCII — the authentic 1980 glyph grid. No tiles, no remix. The terminal classic, on a phone. FREE, AND FAIR No pay-to-win. No energy timers. No reloads sold back to you. The whole game is earned — exactly as it was in 1980. ——— "Rogue" is used here only descriptively, to say what kind of game this is. Direhollow is an independent work inspired by the BSD-licensed original; it is not affiliated with or endorsed by any trademark holder.
Screenshots
Verdict
The clearest difference is review sentiment: Direhollow at 100% against Weird Worlds's 30%. Direhollow also leads on price (Free vs $4.99) and rating (5.0 vs 4.3). Weird Worlds's advantage is iOS requirement (13.6 vs 15.0). On ratings volume, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Direhollow is free to download; Weird Worlds costs $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Direhollow holds the better App Store score, 5.0 against 4.3. Both are backed by a comparable volume of ratings — 10 and 4 respectively. Written reviews point the same way: 30% of Weird Worlds's written reviews are positive against 100% of Direhollow's.
Weird Worlds ships an update every 8 months, Direhollow fortnightly. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | Weird Worlds | Direhollow |
|---|---|---|
| Price | $4.99 | Free — better |
| Rating | 4.3 (10 ratings) | 5.0 (4 ratings) — better |
| Positive reviews | 30.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 10 — better | 4 |
| Update frequency | Every 8 months | Fortnightly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.6 — better | 15.0 |
| Further details — not scored | ||
| Size | 46 MB | 71 MB |
| Age rating | 9+ | 9+ |
| Developer | Henry Kropf | HYMEL VENTURES LLC |
Customer experience
Weird Worlds
Direhollow
In-app purchases
Weird Worlds
No in-app purchases
Direhollow
No in-app purchases









