Making Me Mazey vs Mazers
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Making Me Mazey
Navigate intricate 3D mazes, collecting keys and treasure. Choose between intuitive steering wheel controls or a virtual reality-style experience. Explore procedurally generated, multi-level mazes with a helpful map mode.
- Multi-level 3D mazes
- Dynamic maze generation
- Key and treasure collection
- Steering wheel controls
- VR-style controls (compass sensor required)
- Map mode
- Unlockable wall decorations
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Walk through mazes in 3D to find keys, unlock sections, and collect treasure. Features two options for easy-to-use controls. If you are sitting on your sofa, use your device as a "steering wheel" to navigate. Or play in a more virtual-reality style by turning yourself in the direction you want to go [requires a compass sensor in your device]. Mazes have multiple levels which require you to go up and down to get through the maze. Mazes are generated on the fly, and are always different. A map mode helps you plan your path through the maze. Earn coins to unlock wall decorations for your maze -- over 75 pictures to choose from, some of which are animated. Making Me Mazey has no ads, no in-app purchase, and no signups.
Mazers
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Mazers is a physics-based maze game where you tilt your device to roll a ball through increasingly challenging levels. Four ways to play: - Solo: Classic maze solving. Navigate from start to finish as fast as you can. - Race: Compete head-to-head against an AI opponent. Three difficulty levels from Slow Dimwit to Golden Bullet. - Cannonball: Dodge bullets, avoid traps, hit switches, and escape through devious hand-crafted levels. - Chaser: Outrun color-coded ghosts in a Pac-Man-inspired mode. Collect jewels, grab power pills, and eat the ghosts before they eat you. Features: - 120+ built-in levels across all game modes - Tilt-based physics controls - Level editor to create and share your own Cannonball levels - Track your best times and high scores - Sound effects and haptic feedback - Works offline, no ads, no in-app purchases
Screenshots
Verdict
The clearest difference is in-app purchases: Mazers at none against Making Me Mazey's 2. Mazers also leads on update cadence (every 3 weeks vs every 40 months). Making Me Mazey's advantage is iOS requirement (12.1 vs 15.1). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Making Me Mazey sells 2 one-off in-app purchases. Mazers asks for nothing beyond the download.
Making Me Mazey ships an update every 40 months, Mazers every 3 weeks. The most recent releases landed on October 10, 2026 and October 25, 2026 respectively.
| Parameter | Making Me Mazey | Mazers |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 40 months | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.1 — better | 15.1 |
| Further details — not scored | ||
| Size | 32 MB | 72 MB |
| Age rating | 4+ | 4+ |
| Developer | Russell Segal | Shane O'Sullivan |
In-app purchases
Making Me Mazey
- Consumable$0.99
- Upgrade to pro$1.99
Mazers
No in-app purchases
Questions
Is Making Me Mazey free?
Is Mazers free?
Do Making Me Mazey or Mazers have ads?
Which is updated more often, Making Me Mazey or Mazers?
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