CrazyJump vs Ball Catch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
CrazyJump
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Tap the screen to jump and inflate the box. There are difficulty levels from LEVEL 1 to 3. Measure the time until the box breaks and beat the fastest time.
Ball Catch
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流れてくるボールをキャッチしてください。 白いボールは10PT、金のボールは100PTです。 赤いボールはマイナス50PTとパドルが小さくなるので注意! 青いボールは10PTと小さくなったパドルを回復できます。 難易度は「Easy」、「Hard」、「Extra」、「耐久モード」の4つです。 スコアはオンラインのランキングに登録できます。 難易度「耐久モード」は時間無制限で赤いボールを取ると即終了します。
Screenshots
Verdict
The clearest difference is update cadence: Ball Catch at every 3 days against CrazyJump's every 3 months. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
CrazyJump ships an update every 3 months, Ball Catch every 3 days. The most recent releases landed on September 10, 2026 and September 15, 2026 respectively.
| Parameter | CrazyJump | Ball Catch |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0.0 |
| Further details — not scored | ||
| Size | 139 MB | 80 MB |
| Age rating | 4+ | 4+ |
| Developer | Kazuki Takahashi | Pronama LLC |
In-app purchases
CrazyJump
No in-app purchases
Ball Catch
No in-app purchases









