select vs 連打
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
select
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提示される円と同じ色を制限時間内に選びます。 正解するとポイントが加算され、色を間違えたりタイマーがなくなるとゲーム終了です。 ゲーム終了までにどれだけポイントを獲得できたかで競います。
連打
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5秒間に何回ボタンを押せますか?
Screenshots
Verdict
The clearest difference is ads: 連打 at none against select's shown. select's advantage is update cadence (every 2 days vs every 5 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
select ships an update every 2 days, 連打 every 5 months. Both last shipped on October 27, 2026.
| Parameter | select | 連打 |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days — better | Every 5 months |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 5 MB | 31 MB |
| Age rating | 4+ | 4+ |
| Developer | Kumagai Tomoki | Rikuto Komatsu |
In-app purchases
select
No in-app purchases
連打
No in-app purchases









