Climb Fling vs Touchdown Tumble
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Climb Fling
Engage in a physics-based climbing adventure where the core mechanic is flinging your character through challenging levels. Explore 50 unique stages, personalize your avatar, and solve intricate puzzles.
- Physics-based flinging
- 50 challenging levels
- Customizable characters
- Puzzle-solving gameplay
- Sequel to Climbing Flail
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A fun physics climbing game all about flinging! 50 levels, customizable characters, puzzles. Sequel to Climbing Flail, only better :)
Touchdown Tumble
Experience retro arcade football with dynamic physics. Master running, passing, and jumping through various challenge modes and exhibition games. Compete in a full league season against unique AI teams.
- Retro arcade football gameplay
- Dynamic physics engine
- Skills challenges
- Exhibition games
- League play with AI teams
- Run, Pass, and Jump mechanics
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Touchdown Tumble is a retro arcade football game with dynamic physics, skills challenges, and league play. Run, Pass, and Jump your way through several challenge modes and exhibition games. Also, you can play through an entire season in “League Play” against several other unique teams.
Screenshots
Verdict
The clearest difference is rating: Climb Fling at 4.6 against Touchdown Tumble's 3.1. Climb Fling also leads on review sentiment (71% vs 46%) and ratings volume (647 vs 64). Touchdown Tumble's advantage is ads (none vs shown) and update cadence (every 2 days vs every 14 months). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Climb Fling sells 1 one-off in-app purchase and Touchdown Tumble sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Climb Fling holds the better App Store score, 4.6 against 3.1. That said, the two scores are not equally well evidenced: Climb Fling has 647 ratings behind it against 64, so its average is the more settled of the two. Written reviews point the same way: 71% of Climb Fling's written reviews are positive against 46% of Touchdown Tumble's.
Climb Fling ships an update every 14 months, Touchdown Tumble every 2 days. The most recent releases landed on October 27, 2026 and October 23, 2026 respectively.
| Parameter | Climb Fling | Touchdown Tumble |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (647 ratings) — better | 3.1 (64 ratings) |
| Positive reviews | 71.4% of reviews — better | 45.8% of reviews |
| Number of ratings | 647 — better | 64 |
| Update frequency | Every 14 months | Every 2 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 77 MB | 110 MB |
| Age rating | 4+ | 9+ |
| Developer | Korigame Ltd | Solus Games |
Customer experience
Climb Fling
Touchdown Tumble
Bugs and requests
Climb Fling
Reported bugs
3 issues- Ads appearing after purchasing ad removal
- Randomized portal directions causing failures
- Limbs randomly detaching from character
Requested features
4 requests- More levels
- Increased level difficulty
- Improved camera stability
- Removal of ads
Touchdown Tumble
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Climb Fling
- Remove Ads$1.99
Touchdown Tumble
- League Play & Challenges$1.99
Questions
Is Climb Fling free?
Is Touchdown Tumble free?
Which has better reviews, Climb Fling or Touchdown Tumble?
Do Climb Fling or Touchdown Tumble have ads?
Which is updated more often, Climb Fling or Touchdown Tumble?
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