Comparison

Sensory Marche vs Kinemo

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Sensory Marche

Features
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Marche is an easy to use sensory app for early learners or special access situations. Watch the objects randomly march around the screen slowly. Change the moving backgrounds, colors and change the speed of marching. Marche could be a nice addition to a Sensory room or for use as a cause/effect effect resource with a moving target. Marche main screen can be controlled by an external keyboard. Characters 1,2,3,4, Space, Enter change the object settings, and 5 removes the buttons from the screen. +/- change the background. Marche can also be controlled by using an XBox controller or the Microsoft Adaptive Controller with any suitable switch inputs. The controller buttons will change the effects and colors. Marche contains no adverts on requires no end user login. Marche does not collect any face or other data, and does not request access to camera or microphone.

About

Kinemo

Features
Read full description

Kinemo input controllers enable individuals with mobility challenges to control technology using hands-free body movements. With the Kinemo app, you can configure your Kinemo product to control Bluetooth-enabled devices and adaptive equipment to match your alternative control needs. The app supports both Kinemo Connect and Kinemo One. Use the companion app to configure the following parameters on your Kinemo device: - Configure range of motion, gesture detection sensitivities, and timings. - Configure a variety of proportional and gesture based actions to control up to three independent Bluetooth devices. - Assign digital device access controls such as mouse cursor movements, mouse button clicks, and any keyboard letter, number, or special keys such as enter and space. - On the Kinemo One, configure the 3.5mm output jack to control adaptive equipment via physical switch emulation. To purchase or learn more about Kinemo's hands-free controllers, please visit our website.

Screenshots

Sensory Marche4 screens
Kinemo4 screens

Verdict

The call

The clearest difference is iOS requirement: Sensory Marche at 11.0 against Kinemo's 17. On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard1 real difference · 5 level
Sensory Marche versus Kinemo: the parameters behind the verdict, then further details
ParameterSensory MarcheKinemo
PriceFreeFree
Update frequency—Every 2 months
AdsNoNo
In-app purchasesNoNo
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS11.0 — better17
Further details — not scored
Size7 MB2 MB
Age rating4+4+
DeveloperSensory App House LtdKinemo

In-app purchases

None

Sensory Marche

No in-app purchases

None

Kinemo

No in-app purchases

Questions

Is Sensory Marche free?
Sensory Marche is free to download, with no in-app purchases.
Is Kinemo free?
Kinemo is free to download, with no in-app purchases.
Do Sensory Marche or Kinemo have ads?
Neither Sensory Marche nor Kinemo shows ads.

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