KnockDown Run vs Ring it up
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
KnockDown Run
A skill-based hyper-casual runner where you persistently knock down obstacles to reach the end of levels and achieve high scores. Manage your balls and enjoy changing environments with immersive haptic feedback and unique animations.
- Skill-based hyper-casual runner
- Knock down obstacles
- Manage ball count for high scores
- Multiple environment changes
- Haptic feedback
- Unique animations
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Run Persistently to reach the end line of the levels and attain the highest score possible in this pacey and entertaining game. GAME FEATURES - A skill-based hyper-casual runner. - Cross your way, knocking down the different obstacles coming your way. - Manage the number of balls to attain the highest score possible. - Feel the SFX as soft music to your ears. - Different types of environments change as you progress through the levels. - Feel the immersion with true haptics feedback. - Unique animations & emitters that will leave you amazed. Terms of Use - https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Ring it up
Jump through rings to build momentum and collect balls. Avoid losing momentum, or the balls will fall. Reach the finish line to discover what awaits.
- Jump through rings
- Gain momentum
- Collect balls
- Reach the finish line
- Physics-based gameplay
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Jump through the rings to gain momentum and collect balls. Lose momentum and the balls fall. Reach the finish to see what awaits!
Screenshots
Verdict
The clearest difference is in-app purchases: Ring it up at none against KnockDown Run's 5. Ring it up also leads on ads (none vs shown) and iOS requirement (11.0 vs 13.0). On price, rating, ratings volume and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. KnockDown Run sells 5 one-off in-app purchases. Ring it up asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for KnockDown Run against 5.0 for Ring it up. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
| Parameter | KnockDown Run | Ring it up |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 months | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 83 MB | 161 MB |
| Age rating | 4+ | 4+ |
| Developer | Supercode Games | TAKEOVER INTERACTIVE LTD |
Customer experience
KnockDown Run
Ring it up
In-app purchases
KnockDown Run
- No Ads$0.99
- Handful of Gems$0.99
- Bag of Gems$1.99
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- Bucket of Gems$2.99
- Chest of Gems$3.99
Ring it up
No in-app purchases









