Hex Takeover vs Ascent
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hex Takeover
Engage in a turn-based strategy game where the goal is to conquer the most hexagonal tiles. Choose between cloning or jumping your pieces to outmaneuver opponents and expand your territory. Explore diverse levels and challenges in this mentally stimulating conquest.
- Turn-based strategy gameplay
- Hexagonal board conquest
- Tile cloning and jumping mechanics
- Multiple levels and difficulties
- Map exploration and challenges
- Unlockable characters
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Welcome Hex Warriors! Hex Takeover is a turned-based strategy game played on different hexagonal boards. The objective is simple: conquer the most tiles to win. How To Play: During your turn tap on any of your tiles to chose your next move. Tiles can be cloned to adjacent spaces or they can jump to further spaces. Landing near opponent tiles will convert their tiles into yours! Cloning and Jumping have different implications on your strategy. Cloning a piece means that you get more tiles of your color on the board. Jumping sometimes could be beneficial if you spot enemy pieces further away but want to conquer them. The game ends when the board is filled up with tiles! Seems easy right? Let's put your skills to the test! Hex Takeover has simple game rules, yet the game can be quite a bit challenging! With different levels and varying difficulties, there are tons of different strategies to explore. Through very satisfying and calming gameplay, explore the map and encounter new enemies and challenges! Can you explore the entire map and unlock new characters to play as?
Ascent
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Ascent is a block puzzle played in reverse. Each piece starts on a launch pad under the board. You aim it, launch it, and it flies up until it hits the ceiling or the blocks already stacked there. Fill a row of 10 to clear it. After every clear, reverse gravity pulls the blocks below up into the gap. That rise can complete more rows, so one good launch can set off a chain of cascades. HOW TO PLAY - Drag to move the piece left or right. - Tap ROTATE to turn it, and LAUNCH to send it up. - Clear full rows to score, and set up the next clear as you go. - If a block reaches the floor, the run is over. TWO MODES - Rush: a red line comes down from the top and pushes your stack toward the floor, faster over time. Every clear pushes it back up. - Zen: the red line stays at the top and there is no clock. Stack and clear at your own pace. FEATURES - A 10 by 20 board and 10 piece shapes, from 2 to 4 blocks each - See the next 5 pieces so you can plan your stack - Multi-row clears score more, and clearing again within 2 seconds raises your combo multiplier - In Rush, big clears and combos push the red line back further - Online leaderboards for Rush and Zen: pick a name once, no account or sign-in - Play offline. The leaderboard needs a connection and takes your best score on your next online run - A short interactive tutorial on your first run - Particles, screen shake and a short freeze-frame on every clear - Sound effects with a mute button - Free to play, supported by ads WHY IT WORKS AS A BRAIN GAME Every launch is a small planning puzzle: which column, which rotation, and which row you are setting up for the next clear. In Rush you plan with the red line closing in. In Zen you can take all the time you want. If you like block puzzles, stacking games and arcade puzzles, try the one where the stack builds from the top down. Privacy Policy: https://dangnguyen.app/ascent/privacy Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Ascent at none against Hex Takeover's 10. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Hex Takeover sells 10 in-app purchases, starting at $1.99 per 7 days. Ascent asks for nothing beyond the download.
Hex Takeover ships an update every 3 weeks, Ascent monthly. The most recent releases landed on November 7, 2026 and November 5, 2026 respectively.
| Parameter | Hex Takeover | Ascent |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (3.3K ratings) — better | — |
| Positive reviews | 19.8% of reviews | — |
| Number of ratings | 3.3K — better | — |
| Update frequency | Every 3 weeks — better | Monthly |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 197 MB | 60 MB |
| Age rating | 4+ | 4+ |
| Developer | Voodoo | Dang Nguyen |
Bugs and requests
Hex Takeover
Reported bugs
3 issues- Coins not properly awarded
- League standings not loading properly
- Game freezing and requiring restart
Requested features
4 requests- More level variety and difficulty options
- Restore online multiplayer mode
- Better coin/gem earning system
- Custom player/avatar creation
Ascent
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Hex Takeover
- No Ads Weekly$1.997 Days
- 10 Gems$1.99
- 40 Gems$5.99
- No Automatic Ads Bundle 1$7.99
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- No Automatic Ads$9.99
- No Automatic Ads Bundle 2$9.99
- 120 Gems$14.99
- No Automatic Ads Bundle 3$19.99
- 850 Gems$69.99
- 1,500 Gems$99.99
Ascent
No in-app purchases









