now>press>play vs Commando Joe's
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
now>press>play
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A now>press>play Experience is normally delivered by a primary school teacher to a class, as part of classroom lessons. Our library of Experiences covers a wide array of curriculum topics, teaching the central learning objectives and providing rich follow-on activities for afterwards. This app forms part of a school’s access package or free trial to now>press>play services. HOW IT WORKS In a now>press>play Experience every child is given a pair of wireless headphones. Immersed in sound, they become the main character in a story, meeting people, discovering places and solving problems on an educational adventure they’ll never forget. From climbing through layers of rainforest canopy in the Amazon, to fighting a woolly mammoth in the Stone Age, these audio-only adventures are uniquely designed to stimulate children’s imaginations. now>press>play can be used as a whole class activity or with smaller groups for intervention work. Through a child-centred approach to learning, they extend children’s life experiences and are a fun and inclusive way to engage children in the curriculum. CONTENT There are currently 80 curriculum-based Experiences for EYFS, Key Stage 1 and Key Stage 2 (i.e. 3 to 11 years old) covering a broad range of subjects across literacy, maths, history, geography, science, PSHE/SEL, religious education and foreign languages. The app gives you access to all our immersive audio adventures in one place, along with their follow-on resources: every Experience includes SATs-style Reading Comprehensions, Writing Opportunities, Quizzes, Storyboards and Discussion Questions, making it simple to plan and deliver quality lessons. WHAT EACH SCHOOL GETS Access to 80 immersive audio Experiences for EYFS, KS1 and KS2 Topics include Maths, Science, History, Geography, PSHE, RE, MFL, and Literacy Follow-on resources for each Experience: Glossary, Storyboard, Quiz, Reading Comprehension, Writing Opportunities, and post-Experience Discussion Questions ‘How It Works’ guides to get the best out of now>press>play for your class Opportunity to access all now>press>play content offline for use in various settings REVIEWS 'now>press>play is an experience the children will never forget; it brings to life for them the topic work, in a way which quite frankly I could never have achieved, in such a direct and engaging manner.' Year 6 Teacher, West Drayton Primary School ‘I was blown away by how the pupils in Year 5 responded to this magnificent Experience. They were plunged into the middle of World War 2, and embraced and internalised every second without question! It has had such an incredible impact on their learning. This is a resource we will continue to utilise at every opportunity.’ Year 5 Teacher, Marshfield School RATINGS & AWARDS ***** 4.9/5 EdTech Impact rating ERA 2020 Winner Bett Awards 2019 Winner
Commando Joe's
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Commando Joe’s helps education staff deliver practical character education that fits easily into the school timetable. Plan, run and reflect on mission-based learning that strengthens confidence, teamwork and self-worth across the school. What you can do - Run structured Missions based on new, original characters, developed with the unique RESPECT framework - Log class achievements at the start and end of each mission to reflect on progress - Use the Character Compass to embed character education into daily practice through quick micro exercises - View school-level and class information that help teachers plan next missions, evidence progress and target support Extra features for staff - Training & courses to build staff confidence in delivery - Podcast episodes with inspirational interviews - Resource library with articles and blogs - Awareness days calendar to help plan timely activities across the year Suitable for early years through to secondary, Commando Joe’s brings character education to life with engaging, adaptable resources that fit seamlessly into busy school days.
Screenshots
Verdict
The clearest difference is update cadence: Commando Joe's at weekly against now>press>play's every 2 months. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
now>press>play ships an update every 2 months, Commando Joe's weekly. The most recent releases landed on October 27, 2026 and October 28, 2026 respectively.
| Parameter | now>press>play | Commando Joe's |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 months | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 27 MB | 41 MB |
| Age rating | 4+ | 4+ |
| Developer | now>press>play | Staff Well Being Ltd |
In-app purchases
now>press>play
No in-app purchases
Commando Joe's
No in-app purchases
Questions
Is now>press>play free?
Is Commando Joe's free?
Do now>press>play or Commando Joe's have ads?
Which is updated more often, now>press>play or Commando Joe's?
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