Doge To Mars vs Capybara Crossing
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Doge To Mars
Embark on a meme-fueled space adventure by tapping to guide a spaceship past obstacles. Collect in-game doges and memes, build combos, and upgrade your station to reach new heights in this crypto parody.
- Tap/swipe controls
- Meme-fueled boosts
- Station upgrades
- Collect doges and memes
- Stack combos
- Low-poly graphics
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Doge To Mars - A Meme-Powered Space Adventure! Tap to launch Doge’s spaceship past meteors, bears, and much more in this Flappy Bird-inspired crypto parody. Collect doges and memes, stack combos, and ride to the stars! Each level charts a wild, fake Doge price - can you reach the moon? Features: - Simple tap/swipe controls - Meme-fueled boosts like Bull and Eth Bridge - Upgrade your station with Doge Mines and Meme Factories - Low-poly, colorful chaos Everything in this game is parodic and fictional. No real or crypto currencies are involved. Join the meme revolution now!
Capybara Crossing
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The world's chillest animal, in a hurry for once. Capybara Crossing is an endless arcade hopper: tap to hop, swipe to dodge. Cross busy roads, ride logs over rushing rivers, sprint across train tracks — and collect nineteen adorable capybaras. Every run builds a brand-new world, and every point is one more lane survived. HOP TO SURVIVE. EVERYTHING ELSE IS DETAIL. • Tap to hop forward, swipe to move in any direction • One-thumb, portrait, pick-up-and-play — a whole run fits inside a bus stop • Every regular run is a new layout, and traffic speeds up the further you go • Every 50 lanes the land changes: autumn woods, snowy hills, sunny dunes, a blossom valley • Works fully offline — play on a plane, on the subway, anywhere • Made for phones and tablets, with a full-size world on the big screen • No account, no sign-up A NEW COURSE EVERY DAY The Daily Run lays out one course for the whole day, with the same lanes for everyone. Learn it, beat your best as often as you like, and share your score. FOUR KINDS OF LANE • Grass — breathing room, and the safest place to grab a coin • Road — cars, trucks, buses and quick motorcycles, every lane with its own speed and direction • Water — logs and lily pads drift, so you drift with them; turtles dive, so hop off before they blink under • Railway — crossing lights flash, then a train crosses the whole screen in a blink DON'T. STAND. STILL. Idle for five seconds and a warning flashes. Idle for eight and an eagle decides you look like lunch. The most iconic way to lose a run — you'll only let it happen once. Probably. 19 CAPYBARAS. ZERO CHILL. Coins from your runs unlock the whole roster, from Baby Capy to Chef, Pirate, Wizard, King, Bee, Frog, Robo and Dino — many with their own perk: coin magnets, smaller hitboxes, bonus starting coins, faster hops, a one-hit shield, or an eagle that waits a little longer. At the top sit two legends — Ninja Capy's shadow dash and Space Capy's zero-gravity patience. All nineteen are earnable by playing. Seasonal visitors drop by too: Pumpkin Capy every October and Cozy Capy every December and January. Unlock one while it's here and it's yours for good. KEEP THE RUN GOING • Score milestones celebrate every 25 points • 17 achievements to hunt, including a secret one • High score tracking, a finish line for your personal best, and a new-record fanfare • A daily gift of coins that grows with your streak • Three fresh daily missions, each paid in coins • An optional daily reminder, so a streak never slips by accident • A stats screen for the numbers nerds: hops, coins, near misses, how every run ended • Share your score, or today's Daily Run, with friends • Settings for music, sound effects and vibration • One optional second chance per run, right when you need it • Restart instantly from the pause or game-over screen CUTE DOWN TO THE LAST WHISKER Soft, rounded, hand-drawn capybaras in a bright kawaii world, with cheerful music, punchy sound effects and haptics that make every hop land just right. Casual enough for a coffee break, cozy enough to stay a while. FREE AND FAIR The whole game is free to play, and you never have to pay to progress — every one of the nineteen capybaras above is yours just by playing. Ads support the game, and reward videos (bonus coins or that second chance) only ever play when you choose them. Rather skip the ads? A one-time Remove Ads purchase turns off the banner and the ads between runs for good, and brings one more capy: the members-only Dapper Capy. That's the only thing for sale — coins are never sold. Your high score, coins, capybaras and achievements are saved on your device and carry over through every update — they have since day one. The other side of the road isn't going to reach itself. How far can your capy go?
Screenshots
Verdict
The clearest difference is in-app purchases: Doge To Mars at none against Capybara Crossing's 1. Doge To Mars also leads on update cadence (every 4 days vs every 6 weeks). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Capybara Crossing sells 1 one-off in-app purchase. Doge To Mars asks for nothing beyond the download.
Doge To Mars ships an update every 4 days, Capybara Crossing every 6 weeks. The most recent releases landed on November 3, 2026 and November 4, 2026 respectively.
| Parameter | Doge To Mars | Capybara Crossing |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (225 ratings) — better | — |
| Positive reviews | 91.7% of reviews | — |
| Number of ratings | 225 — better | — |
| Update frequency | Every 4 days — better | Every 6 weeks |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 16.4 |
| Further details — not scored | ||
| Size | 331 MB | 47 MB |
| Age rating | 4+ | 9+ |
| Developer | Arthur Scheidel | Nelson Lai |
Bugs and requests
Doge To Mars
Reported bugs
7 issues- Cannot choose skins after unlocking dog house
- Timer does not run when the app is closed
- Game crashes on loading screen (3%)
- Math for mining and interest seems incorrect
- Items disappear after an update
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- Maxed out upgrades lead to repetitive gameplay with no objective
- Users don't understand the game
Requested features
7 requests- Bring back Flappy Bird mode
- Add a prestige system with multipliers
- Fix the timer bug
- Fix the skin selection bug
- Fix the crashing issue
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- Clarify the game's math
- Fix the issue with items disappearing after updates
Capybara Crossing
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Doge To Mars
No in-app purchases
Capybara Crossing
- Remove Ads$3.99
Questions
Is Doge To Mars free?
Is Capybara Crossing free?
Do Doge To Mars or Capybara Crossing have ads?
Which is updated more often, Doge To Mars or Capybara Crossing?
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