quadline vs Ouros
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
quadline
Engage your mind with inventive puzzles where you manipulate lines to fit into specific slots. Explore over 175 unique levels utilizing a variety of mechanics without time pressure. Enjoy a clean, minimalistic design with intuitive controls and built-in solutions.
- Line manipulation puzzles
- 175+ unique levels
- No timers or pressure
- Intuitive one-tap controls
- Minimalistic design
- Built-in solutions
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Move lines through the cells to put them in specific slots. Rotate, move, push or teleport them and use other game tools to solve fun puzzles. • New unique puzzle mechanics with high variety and complexity • 175+ individually designed levels based on 10 core mechanics and their combinations • No timers or pressure: just you and puzzles • Self-explanatory flow that doesn’t need any interruptive tutorials • Minimalistic, clean and simple design • Symmetrical gameplay experience • Light and Dark mode • Colorblind-friendly • One-tap controls • Built-in solutions • Not a single text line :) Enjoy!
Ouros
A relaxing puzzle game where you manipulate curves to match targets in a serene environment. Discover the mathematical beauty of shapes with over 120 handcrafted levels. Enjoy a fluid, stress-free experience with intuitive controls and dynamic visuals.
- Original spline-based control scheme
- Lush visuals and dynamic soundscapes
- Flexible level progression and hint system
- Intuitive multi-touch controls
- Fluid gameplay without timers or scores
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Ouros is a calming puzzle game about forming beautiful curves in a serene space. Find your flow as you nudge, bend, and stretch curves into pleasing shapes. The goal is simple. Align the curve with the targets, then watch the orb gracefully glide through them. With over 120 handcrafted puzzles to solve, Ouros invites you to discover the inherent mathematical beauty of its world. Features: - An original spline-based control scheme - Lush visuals and soothing soundscapes that dynamically respond to the forms you create - A flexible level progression and hint system that let you play at your own pace - Intuitive multi-touch controls made with touchscreens in mind - A fluid gameplay experience free of timers, scores, or dexterity requirements
Screenshots
Verdict
The clearest difference is device support: quadline at 5 against Ouros's 3. quadline also leads on price ($1.99 vs $2.99). On rating, review sentiment, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
quadline costs $1.99 and Ouros $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for quadline against 4.9 for Ouros. Both are backed by a comparable volume of ratings — 69 and 82 respectively. Written reviews are what separate them: 95% of quadline's written reviews are positive against 90% of Ouros's.
quadline ships an update every 10 months, Ouros every 5 months. The most recent releases landed on September 17, 2026 and September 25, 2026 respectively.
| Parameter | quadline | Ouros |
|---|---|---|
| Price | $1.99 — better | $2.99 |
| Rating | 4.8 (69 ratings) | 4.9 (82 ratings) — better |
| Positive reviews | 95.0% of reviews — better | 90.0% of reviews |
| Number of ratings | 69 | 82 — better |
| Update frequency | Every 10 months | Every 5 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod, Mac, Apple TV — better | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 56 MB | 138 MB |
| Age rating | 4+ | 4+ |
| Developer | Kovalov Ivan | Michael Kamm |
Customer experience
quadline
Ouros
Bugs and requests
quadline
Not enough reviews yet to summarise bugs or requests.
Ouros
Reported bugs
3 issues- Sound/SFX not working on iPhone
- Numbers are sideways in portrait mode
- Issue getting into corners with no running room on iPad
Requested features
7 requests- Add more levels
- Add Watch support
- Allow playing own music in the background
- Option to change orientation to portrait mode
- iCloud sync for progress across devices
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- Ability to turn off movement while working on puzzles
- Make help icon placement more accessible on iPad
In-app purchases
quadline
No in-app purchases
Ouros
No in-app purchases








