OtherDesertCities vs SpaceFields
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
OtherDesertCities
Explore a versatile audio effect with six unique delay algorithms, offering everything from classic stereo delays to experimental granular pitch-shifting. Extensive modulation and I/O controls allow for deep sonic manipulation and creative sound design.
- Six unique delay algorithms
- Extensive modulation capabilities
- Tempo-synced LFOs
- Envelope follower
- Diffusor for feedback smearing
- Advanced I/O control
- Granular pitch-shifting
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Other Desert Cities, named for a famous sign on the I-10 highway leaving Los Angeles, is a workshop for creativity. As its namesake implies, there are many strange and wonderful things lurking inside. With six delay algorithms, each with its own personality, and extensive modulation, Other Desert Cities covers everything from basic stereo dual delays to never-before-heard granular pitch-shifting chaos. ALGORITHMS 01 Desert Shores Stereo Delay. A standard dual delay, with basic EQ, saturation, crossfeed, and spread. 02 Mecca Reverse Delay. A normal dual delay, except the repeats play backwards, with smooth crossfading and an optional Reflect mode that alternates direction on each repeat. 03 Cactus Dual-Delta Delay. More like a pair of tape decks in use, with individual speed controls from zero to 2x in either direction, and pitch quantizing to octaves, fifths, or semitones. 04 Thermal Multi-Tap Delay. A dual multi-tap with sixteen taps per side, spread, crossfeed, and basic EQ. 05 Mirage Multi-Head Delay. Imagine a tape delay, but the head is the rotating head of a VCR. Experimental, strange, and wonderful. 06 Sky Valley Granular Delay. A pitch-shifting granular delay, with control over grain size and scatter, and EQ. TEMPO Sync to your host, or don't: set the sync source to Tap and everything synced follows the tap button instead. Tap on screen, or assign a MIDI note or CC and tap from your controller; the AUv3 accepts MIDI input directly. MODULATION Other Desert Cities includes a full suite of modulation. Two tempo-synced variable-waveshape LFOs and an envelope follower, sourced from the main input or a sidechain, can modulate nearly every control in the user interface. DIFFUSOR A built-in diffusor smears the feedback path, pushing Other Desert Cities toward reverb territory, especially with the Thermal algorithm. LEVELS The secret superpower is I/O control. Every aspect of the signal chain's gain structure can be controlled and modulated: ducked, panned, oscillated, and enveloped to your heart's content. Mute and Input Level feed only the delay block, not the dry signal, so you get natural tails and send-style behavior from an insert. PRESETS A full factory bank, plus designer presets from Matthew Lyon, Red Means Recording, and Time Rival. Presets are cross-platform (patches made on the desktop version work on iOS, and vice versa) and appear in your host's own preset list, so you can change sounds without opening the UI. FEATURES - AUv3 plugin and standalone app - Delay times up to 2 seconds free, 10 seconds tempo-synced - Tap tempo from the screen or MIDI - Resizable, scrolling user interface - Cross-platform XML preset manager Also available for macOS, Windows, and Linux in CLAP, VST3, AAX, AudioUnit, and LV2 formats at audiodamage.com.
SpaceFields
Create evolving rhythmic soundscapes from any audio source. This app uses a loop-based system with dual loops, pitch shifting, and effects to generate ambient textures and rhythmic structures. Experiment with complex sound design using intuitive controls and randomization.
- Loop-based sound mangling
- Dual loop recorder
- Pitch shifting and effects
- Convolution reverb with deep spaces
- Rhythmic structure generation
- Automation generators with randomization
- Live and sample processing modes
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Loop-based mangler effect to create slowly changing rhythmic sound structures in deep reverb space from any external sources or samples. Great for experimenting and designing ambient and noise backgrounds with rhythmic elements. The principle of the application is quite simple. It is based on a loop recorder with two loops. When one loop is recorded, the second is played back. When the loop recording stops, there is a smooth transition between them. Three separate outputs can playback the recorded loop with different pitches (speeds), each with its own effects and two automation generators. The mix of these outputs is fed to the convolution reverb. The reverb is packed with a set of long and deep sound spaces that create a blurry and ambient sound. But the main feature of this application is its well designed parameters that make it easy to experiment with a huge number of sound options using any source material from live instruments to synthesized sound. With just two parameters you can add complex rhythmic structures based on Euclidean rhythms, and easy-to-use automation generators with a randomize option to add variations to the sound, allowing you to modify parameters like an LFO or based on a given rhythm. The convolution reverb has advanced options with which you can change and extend the original reverb spaces. Even using the randomization options, in almost every case, you will get interesting and various soundscapes and textures. With these options it is very easy to create the basis for new unique presets. It only takes a little tweaking of some parameters to get impressive results. The loop recorder can be started and stopped manually or by input signal, can use fixed length or overwrite the loop while recording, and has the option for crossfade between the end and the beginning of the loop. All this makes it convenient for live use as well as when processing recorded material. As an extended option, you can use a special mode in which the application works as a direct effect, without the loop recorder. The special mode sampler is designed for quickly load samples and easy control of the application when used it live. This panel contains the input and output controls, essential controls of the loop recorder, and a large area with a recording counter, which is also used to start/stop the recorder. You can assign up to nine samples for fast loading into the loop, as well as save a recorded loop as a sample and to an external file. SpaceFields is a universal application for iOS and macOS. It can work on iPhone and iPad as well as Mac / MacBook with M1 chip (and later). SpaceFields works on iPhone and iPad standalone, as an Audio Unit or Inter-App Audio module, with supports Audiobus host app. On MacOS, SpaceFields can works both as a standalone application and as an Audio unit (AUv3) with DAWs and other hosts that support AUv3 plugins. All application features are available on iOS and macOS, including MIDI support (with a MIDI learn option), audio unit parameters and importing samples from any directory on device. SpaceFields has a built-in detailed description of all parameters also available as PDF file on the application site. Demos and previews: https://www.youtube.com/watch?v=cL1Dis3u0AQ https://www.youtube.com/watch?v=TpkWkc5I0uE https://www.youtube.com/watch?v=74LyfDM2dQM You can find more information on SpaceFields and other creative audio apps at: https://motion-soundscape.blogspot.com
Screenshots
Verdict
The clearest difference is price: OtherDesertCities at $6.99 against SpaceFields's $10.99. SpaceFields's advantage is iOS requirement (13.4 vs 16.0). On rating, review sentiment, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
OtherDesertCities costs $6.99 and SpaceFields $10.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for OtherDesertCities against 4.7 for SpaceFields. Both are backed by a comparable volume of ratings — 59 and 47 respectively. Written reviews are what separate them: 86% of OtherDesertCities's written reviews are positive against 90% of SpaceFields's.
Both ship on a similar rhythm, roughly every 2 months. Both last shipped on November 3, 2026.
| Parameter | OtherDesertCities | SpaceFields |
|---|---|---|
| Price | $6.99 — better | $10.99 |
| Rating | 4.8 (59 ratings) — better | 4.7 (47 ratings) |
| Positive reviews | 86.2% of reviews | 90.5% of reviews — better |
| Number of ratings | 59 — better | 47 |
| Update frequency | Every 2 months | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 13.4 — better |
| Further details — not scored | ||
| Size | 29 MB | 132 MB |
| Age rating | 4+ | 4+ |
| Developer | Audio Damage, Inc. | Igor Vasiliev |
Customer experience
OtherDesertCities
SpaceFields
In-app purchases
OtherDesertCities
No in-app purchases
SpaceFields
No in-app purchases






