Lights vs Memory Game
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lights
A modern take on a classic electronic memory game with over 15 modes. It challenges your memory, reflexes, and speed, offering local multiplayer and online leaderboards. Improve your cognitive skills with daily play reminders and unlockable achievements.
- Over 15 game modes
- Local multiplayer
- Online leaderboards
- Unlockable achievements
- Daily play reminders
- Multiple sound options
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A fresh take on a classic electronic game. Easy to play, difficult to master. Over 15 game modes, including local multiplayer. Up to 12 buttons, and a variety of sound options. Lights offers much more than a simple "repeat after me" challenge by testing your memory, reflexes, and more. Can you conquer them all? Unlock Achievements and see how you compare to friends or the world with online Leaderboards. Improve your memory by challenging yourself regularly. Set a schedule in the app to remind you to play for a few minutes daily, weekly, or anything in between. Now translated to 11 languages, including Ukrainian!
Memory Game
A beautifully crafted matching pairs card game designed to challenge players of all ages. Enhance your memory and cognitive skills with intuitive gameplay, engaging design, and stunning graphics. Enjoy endless hours of fun and brain training on the go.
- Matching pairs card gameplay
- Memory and cognitive skill enhancement
- Challenging levels with time limits
- Simple, intuitive controls
- Stunning graphics and animations
- Brain training on the go
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Flip two cards. Remember what you saw. Clear the board — then keep going, because the board is only the beginning. Twinvale is the card-matching game you already know, rebuilt into a full adventure. Explore a hand-painted town, climb 60 levels across 9 chapters, beat the bosses guarding each one, and come back wearing the gear they drop. A WORLD, NOT A MENU Your home screen is a painted map. The castle holds the campaign, the arena holds the Challenges, the gear shop sells what you have not earned yet, and the trailhead leads out to Expedition. New buildings open as you play. SIX WAYS TO PLAY - Levels — 60 boards across 9 chapters, with hazards, mini-bosses and bosses - Challenges — 24 boards in four families: Precision, Target Trail, Hot Streak and Limited Looks - Expedition — an endless run with three lives, escalating modifiers and camp supplies - Blitz — one clock, as many boards as you can clear - Daily Journey — a new board every day, the same board for everyone, on a seven-day calendar - Zen — no clock, no fail state, no systems. Just cards. GEAR THAT CHANGES THE BOARD Beat a boss, take its gear. Five slots — weapon, boots, armor, hat and orb — filled from 42 pieces, and each one changes how a board opens rather than how it looks: a free look at a card, seconds back on your first matches, mistake shields banked before the first flip, a wider step budget. ELEMENT FUSION Special Pairs drop Water, Fire, Wood, Light and Dark into a three-slot tray. Two ingredients make a fusion, three make an Overcharge, and three of a kind make a Perfect Resonance. Three Dark makes an Eclipse that clears the stage outright — at the cost of everything still unmatched on it. COLLECT, COMPETE, COMPLETE - 72 cosmetics — card backs, card faces, board backgrounds and icon packs across five rarity tiers. Legendaries carry their own animation and their own sounds - A Diamond Shop for cosmetics and power-up bundles. Earn diamonds by playing, or pick up a pack when you want something sooner - 62 trophies and 5 Game Center leaderboards: total stars, boards cleared, Expedition depth, Blitz depth and longest chain - A 28-day Daily Ritual that pays out in cosmetics - Nine seasonal events through the year - A second playthrough that re-tunes every board once you finish the first BUILT TO BE PLAYED ANYWHERE No connection needed — every mode works offline. Sized for both iPhone and iPad. Card states and actions are labelled for VoiceOver, controls keep a large tap target, and a Reduced Motion setting replaces every animation with a still frame without changing a single rule. Play in English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Arabic, Hindi, French or Spanish. Free to play, with optional diamond packs and a one-time Remove Ads purchase. Whether you have one minute or a whole evening, every match still lands.
Screenshots
Verdict
Lights and Memory Game both sit at 4.4 stars, but that hides the real split: 100% of Memory Game's written reviews are positive against 0% of Lights's. Memory Game also leads on update cadence (every 4 days vs every 6 weeks) and monetization model (ad-supported vs free with in-app purchases). Lights's advantage is iOS requirement (12.0 vs 15.0). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Lights sells 1 one-off in-app purchase and Memory Game sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.4 for Lights against 4.5 for Memory Game. Both are backed by a comparable volume of ratings — 130 and 99 respectively. Written reviews are what separate them: 0% of Lights's written reviews are positive against 100% of Memory Game's.
Lights ships an update every 6 weeks, Memory Game every 4 days. The most recent releases landed on September 8, 2026 and September 25, 2026 respectively.
| Parameter | Lights | Memory Game |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (130 ratings) | 4.5 (99 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 130 — better | 99 |
| Update frequency | Every 6 weeks | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 53 MB | 94 MB |
| Age rating | 4+ | 4+ |
| Developer | Lee Phillips | APPS BAY LIMITED |
Customer experience
Lights
Memory Game
In-app purchases
Lights
- Disable ads$1.99
Memory Game
- Remove Ads$2.99
Questions
Is Lights free?
Is Memory Game free?
Which has better reviews, Lights or Memory Game?
Do Lights or Memory Game have ads?
Which is updated more often, Lights or Memory Game?
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