Rolling Ball vs Auric
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rolling Ball
Rotate a maze to collect all the balls within the time limit. This ultra-casual game offers simple, fun gameplay perfect for leisure time. Become the ultimate spin maze master and enjoy the rhythm.
- Maze rotation gameplay
- Collect all balls
- Time-based levels
- Simple tap controls
- Rhythm-based challenges
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This is an ultra-casual game, suitable for spending leisure time with you; Rotate the maze to collect all the balls, and follow the rhythm is simple and fun; Tap the left side of the screen, the maze will rotate clockwise; Tap the right side of the screen, , the maze will rotate counterclockwise; Pay attention to the remaining time and level progress; You are the strongest spin maze master; Let's play rollin!
Auric
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There’s a moment in every run when the screen fills with light, motion, and gold. Your aura hums. The next challenge is forty seconds away. You keep moving, collecting, and choosing. Magnet, or Power? Faster blades, or more of them? Auric: Eclipse is that moment, stretched out. A fast arcade bullet-heaven built for one thumb. Your abilities activate automatically. You move, collect gold, and choose what to upgrade. No menus during gameplay. No aiming. Just movement, timing, and builds that grow every minute. Wave after wave, the sky grows darker. Every coin strengthens your build. Every level changes the direction of the run. Every minute brings a new challenge with new patterns to learn. Hold on long enough and the eclipse breaks. INSIDE • 4 weapons, each upgradeable through 5 tiers • 6 passive stats — Magnet, Regen, Power, Speed, Heart, Luck • Dozens of build combinations every run • 4 enemy types — drifters, runners, tanks, shooters • A major challenge every 60 seconds with unique patterns • Endless scaling and persistent high scores • Fully offline on iPhone and iPad NOT INSIDE • Energy meters · timers · pay-to-win · forced ads • Interruptions during gameplay · pop-ups · Wi-Fi requirement • Battle passes · daily login screens · cluttered menus One optional rewarded ad per run — watch to continue from a difficult moment. That’s it. Auric: Eclipse is designed for phone-speed play. Two minutes between classes or thirty during a flight — same feeling. Jump in, learn, improve, repeat. The kind of game where “one more run” quietly becomes four. The eclipse keeps growing. Stay bright long enough to outlast it. — Genre: bullet-heaven · survivors-like · roguelite · arcade Controls: touch joystick (any thumb position) / WASD Age: 0+ · fantasy arcade action
Screenshots
Verdict
The clearest difference is in-app purchases: Auric at none against Rolling Ball's 1. Auric also leads on ads (none vs shown) and update cadence (daily vs every 17 months). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rolling Ball sells 1 one-off in-app purchase. Auric asks for nothing beyond the download.
Rolling Ball ships an update every 17 months, Auric daily. The most recent releases landed on September 29, 2026 and October 4, 2026 respectively.
| Parameter | Rolling Ball | Auric |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (8 ratings) — better | — |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 8 — better | — |
| Update frequency | Every 17 months | Daily — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 89 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | 冰 冯 | Arsenii Borodin |
In-app purchases
Rolling Ball
- Remove Ads for Rolling Ball$3.99
Auric
No in-app purchases









