Canvas Run vs Hoops Hole
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
Hoops Hole
A puzzle game where players must strategically rotate a mold to fit colorful rings into a hole. Success depends on precise orientation before the rings are placed.
- Rotating mold puzzle
- Strategic ring placement
- Colorful ring design
- Single-player puzzle gameplay
- Increasing difficulty
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Before rotating the metal mold, make sure you orient the mold correctly so that all the hoops fit into the hole.
Screenshots
Verdict
The clearest difference is rating: Canvas Run at 4.5 against Hoops Hole's 2.0. Canvas Run also leads on review sentiment (29% vs 0%) and ratings volume (35K vs 1). Hoops Hole's advantage is in-app purchases (none vs 1) and iOS requirement (9.0 vs 14.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Canvas Run sells 1 one-off in-app purchase. Hoops Hole asks for nothing beyond the download.
Canvas Run holds the better App Store score, 4.5 against 2.0. That said, the two scores are not equally well evidenced: Canvas Run has 35K ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 29% of Canvas Run's written reviews are positive against 0% of Hoops Hole's.
Canvas Run ships an update fortnightly, Hoops Hole every 3 months. The most recent releases landed on October 27, 2026 and October 24, 2026 respectively.
| Parameter | Canvas Run | Hoops Hole |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (35K ratings) — better | 2.0 (1 ratings) |
| Positive reviews | 29.2% of reviews — better | 0.0% of reviews |
| Number of ratings | 35K — better | 1 |
| Update frequency | Fortnightly — better | Every 3 months |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 9.0 — better |
| Further details — not scored | ||
| Size | 263 MB | 78 MB |
| Age rating | 12+ | 4+ |
| Developer | Voodoo | Sergei Shendrikov |
Customer experience
Canvas Run
Hoops Hole
Bugs and requests
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
Hoops Hole
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Canvas Run
- No Ads$2.99
Hoops Hole
No in-app purchases









