Canvas Run vs Slimey Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
Slimey Run
Control a stretchy character by swerving and releasing to make it jump. Avoid obstacles and collect all the coins to progress. A simple yet engaging game experience.
- Stretchy character physics
- Swerve and release jump mechanic
- Obstacle avoidance challenges
- Coin collection gameplay
- Simple one-touch controls
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Swerve & release to stretch jump! Do NOT hit obstacles! Stick to all the coins & collect!
Screenshots
Verdict
The clearest difference is in-app purchases: Slimey Run at none against Canvas Run's 1. Slimey Run also leads on rating (5.0 vs 4.5) and iOS requirement (11.0 vs 14.0). Canvas Run's advantage is ratings volume (35K vs 2). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Canvas Run sells 1 one-off in-app purchase. Slimey Run asks for nothing beyond the download.
Slimey Run holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: Canvas Run has 35K ratings behind it against 2, so its average is the more settled of the two.
| Parameter | Canvas Run | Slimey Run |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (35K ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 29.5% of reviews | — |
| Number of ratings | 35K — better | 2 |
| Update frequency | Fortnightly | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 11.0 — better |
| Further details — not scored | ||
| Size | 263 MB | 113 MB |
| Age rating | 12+ | 4+ |
| Developer | Voodoo | BOOM GAMES YAZILIM VE TICARET ANONIM SIRKETI |
Customer experience
Canvas Run
Slimey Run
Bugs and requests
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
Slimey Run
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Canvas Run
- No Ads$2.99
Slimey Run
No in-app purchases









