Canvas Run vs NoErrors
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
NoErrors
Experience a neon cyberpop rhythm game with fast swipes and glowing visuals. Hit notes to the beat across four original tracks, dodge obstacles, and climb leaderboards. Unlock progression and enjoy a story-driven endgame.
- Fast swipe-based rhythm gameplay
- Four original songs with escalating difficulty
- Unlockable progression
- Online leaderboards
- Haptic feedback
- Neon synthwave/K-pop visuals
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NoErrors is a neon cyberpop rhythm game built for fast swipes, glowing visuals, and escalating digital chaos. Swipe to the beat across four original tracks as TerrorBop uploads joy through a corrupted system. Hit notes, build combos, dodge blackout notes, and keep the signal alive as each level gets faster, brighter, and more unstable. FEATURES • Four playable songs with escalating difficulty • Fast swipe-based rhythm gameplay • Local high scores and online leaderboards • Unlockable progression across tracks • Blackout notes that punish reckless swipes • Haptic feedback on supported devices • A neon synthwave/K-pop-inspired visual style • Story-driven endgame content leading into Terrorbyte: BLACKOUT The system is unstable. The archive is corrupted. The beat is still alive. Initiate upload. No errors.
Screenshots
Verdict
The clearest difference is in-app purchases: NoErrors at none against Canvas Run's 1. NoErrors also leads on ads (none vs shown) and rating (5.0 vs 4.5). Canvas Run's advantage is ratings volume (35K vs 1). On price, update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Canvas Run sells 1 one-off in-app purchase. NoErrors asks for nothing beyond the download.
NoErrors holds the better App Store score, 5.0 against 4.5. That said, the two scores are not equally well evidenced: Canvas Run has 35K ratings behind it against 1, so its average is the more settled of the two.
Canvas Run ships an update fortnightly, NoErrors every 10 days. The most recent releases landed on November 1, 2026 and October 8, 2026 respectively.
| Parameter | Canvas Run | NoErrors |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (35K ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 29.4% of reviews | — |
| Number of ratings | 35K — better | 1 |
| Update frequency | Fortnightly | Every 10 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 14.0 |
| Further details — not scored | ||
| Size | 263 MB | 122 MB |
| Age rating | 12+ | 4+ |
| Developer | Voodoo | Jared Hooley |
Customer experience
Canvas Run
NoErrors
Bugs and requests
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
NoErrors
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Canvas Run
- No Ads$2.99
NoErrors
No in-app purchases









