Comparison

3D modeling vs Spritfill

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

3D modeling

Create 3D models and digital art on your mobile device. Sculpt, sketch, and color your designs with intuitive gesture controls and a comprehensive set of modeling tools. Export your creations in standard formats.

Highlights
  • Gesture-based 3D manipulation
  • Vertex, edge, and face editing tools
  • Sculpting and coloring capabilities
  • UV editor for texture placement
  • Material application
  • OBJ file import/export
  • Video tutorials for all tools
Features
Read full description

3D Modeling App lets you easily design 3D content on the go using gestures on iPhone or iPad. No need to use the Apple Pencil, but you can, if you want to. Tons of features: 1. Fast workflow: - Move, Rotate, Scale objects and camera by gestures switching between them on the go. - Easily multi-select Vertices, Edges, Faces and Objects by long tap or frame draw. 2. Vertex tools: Merge (Target merge, Collapse Edges, Collapse Faces), Connect, Create face by vertices. 3. Edge tools: Draw cut by single swipe or by set point by point, Cut loop (create new edge-loops), Select loop (also by double tap), Extrude, Delete, Select ring, Create face by border edge (fill the hole). 4. Face tools: Extrude, Draw face by set points, Detach, Clone, Select shell, Reverse, Delete. 5. Object tools: Combine, Separate, Clone, Mirror, Smooth, Divide, Soft/hard normals. 6. Sculpting tools: Move, Screen, Push, Pull, Smooth. You can adjust brush size and strength. 7. Colouring tools: - Paint textures. - Edit texture placement using UV editor. - Vertex color painting. 8. Display tools: - Grid with settable size and snapping value. - Display info: Triangles count, Distance between vertices, Edge length. - Wireframe on shaded on/off. - Shadows on/off. - Axis on/off. 9. 20 materials can be applied to your objects. 10. Additional tools: - Orthographic camera. - Set Move, Rotate and Scale precise values. - Display selected (Isolate selection). - Grow selection and convert selection. - Move Vertices, Edges, Faces and Objects freely without grid snap. - Snap. - Auto-save. 11. Export & import .obj files. 12. Video tutorial for every tool. Terms of use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

About

Spritfill

Features
Read full description

Spritfill is a pixel art editor designed for iPad, built for both beginners and experienced sprite artists. Draw on a variety of canvas sizes — from 16×16 icons to massive 512×512 scenes. Choose from built-in color palettes like PICO-8, Endesga, and Spritfill 128, or create your own custom palettes. Powerful drawing tools: • Pencil, eraser, and fill bucket • Line, rectangle, ellipse, and shape tools • Gradient and dither tools • Color picker (eyedropper) • Selection tool — pick, shift, and move pixels between layers • Symmetry drawing (horizontal, vertical, and quad) • Shift and flip entire layers. Layer support: • Up to 8 layers with visibility toggles • Merge, reorder, and rename layers • Import other projects as new layers. Recreate mode: • Browse a catalog of premade sprites and practice pixel art by recreating them step by step • Track your progress and completion. Community features: • Submit your finished artwork for others to recreate • Browse and download community-submitted sprites. Export & share: • Save to your photo library with customizable tile sizes • Upscale exports for crisp, high-resolution sprites • Share directly from the app. Apple Pencil support with automatic detection and configurable settings. Unlock Spritfill Pro for the full experience — larger canvases, more layers, advanced tools, and unlimited custom palettes.

Screenshots

3D modeling4 screens
Spritfill4 screens

Verdict

The call

The clearest difference is chart position: 3D modeling at #105 against Spritfill's unranked. 3D modeling also leads on iOS requirement (15.0 vs 18.2). On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. 3D modeling sells 6 in-app purchases, starting at $5.99 per month and Spritfill sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

Scorecard2 real differences · 9 level
3D modeling versus Spritfill: the parameters behind the verdict, then further details
Parameter3D modelingSpritfill
PriceFreeFree
Rating4.6 (15K ratings) — better—
Positive reviews68.2% of reviews—
Number of ratings15K — better—
Update frequencyEvery 2 months—
AdsNoNo
In-app purchasesYesYes
MonetizationFree with in-app purchases—
Best chart rank#105 — better—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS15.0 — better18.2
Further details — not scored
Size116 MB13 MB
Age rating4+4+
DeveloperCore five, Inc.Edmond Wu

Bugs and requests

3D modeling

Reported bugs

4 issues
  • Painting issues with textures
  • Inconsistent scaling behavior
  • Reference images disappearing
  • Inability to delete objects

Requested features

5 requests
  • Add layer management
  • Improve UV mapping tools
  • Implement lighting controls
  • Allow importing custom models
  • Add mirror/symmetry mode

Spritfill

Not enough reviews yet to summarise bugs or requests.

In-app purchases

6 purchases

3D modeling

Subscriptions6
  • Premium Monthly$5.991 Month
  • Monthly Pro$6.991 Month
  • Premium Yearly7 Days trial$34.991 Year
Show 3 more
  • Premium Yearly$34.991 Year
  • Yearly Pro$39.991 Year
  • Yearly Pro7 Days trial$39.991 Year
1 purchases

Spritfill

One-time1
  • Spritfill Pro$2.99

Questions

Is 3D modeling free?
3D modeling is free to download, with in-app purchases available.
Is Spritfill free?
Spritfill is free to download, with in-app purchases available.
Do 3D modeling or Spritfill have ads?
Neither 3D modeling nor Spritfill shows ads.

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