10yen vs 連打de横跳び
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
10yen
Launch 10-yen coins with a hammer to guide them into a goal. Missing the target sends you back to the start. Successfully reaching the goal earns 50-yen and unlocks the next game.
- Coin launching gameplay
- Goal-oriented challenges
- Retry mechanics
- Unlockable levels
- Simple controls
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ハンマーで10yenを弾き、ゴールへと導いていきます。 途中、ハズレの穴に入ると失敗となり、最初からやり直しになります。 ゴールに入ると50yenが手に入り、次のゲームが解放されます。
連打de横跳び
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10秒間、左右交互にボタンを連打し続けよう! 連打力・正確性、あなたは人間の限界を超えられるか?!
Screenshots
Verdict
10yen and 連打de横跳び are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
10yen ships an update every 3 months, 連打de横跳び every 5 months. The most recent releases landed on October 15, 2026 and October 11, 2026 respectively.
| Parameter | 10yen | 連打de横跳び |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Positive reviews | 40.0% of reviews | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 months — better | Every 5 months |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 9 MB | 11 MB |
| Age rating | 4+ | 4+ |
| Developer | Kumagai Tomoki | Saki Inoue |
In-app purchases
10yen
No in-app purchases
連打de横跳び
No in-app purchases









