Fidgets vs Thwip
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Fidgets
Transform your smartwatch into an interactive fidget cube with six unique tactile experiences. Engage with a bouncing ball, haptic buttons, a spinning crown, a light switch, a joystick, and a calming breathing exercise. Unlock premium features for custom color themes.
- Interactive fidget cube on your watch
- Six tactile screens
- Tilt to bounce ball
- Haptic button press
- Spin Digital Crown
- Toggle light switch
- Drag joystick
- Square breathing exercise
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Turn your watch into a fidget cube with six interactive, tactile screens: - Tilt your watch to bounce a ball around your screen - Press and hold a haptic button - Spin the Digital Crown - Toggle the Light Switch - Drag the Joystick - Relax with Square Breathing Unlock Fidget Premium to choose a different color or special gradient theme, including Pride themes and elemental tones.
Thwip
Access your favorite sound effects instantly with this polished app. Import custom audio, personalize sound boards with colors and icons, and enjoy a collection of built-in fun sounds. Perfect for calls, meetings, creative projects, or just for amusement.
- One-tap sound effects
- Import custom audio files
- Customize sound board appearance
- iOS 17 interactive widgets
- Built-in sound library
- Apple Watch app
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Your favorite sound effects, always one tap away. Thwip is fun and polished soundboard app for iOS and watchOS *airhorn noise* — I know "Thwip" is hard to pronounce *womp womb*, but it supports iOS 17's interactive Widgets and StandBy, the ability to import any audio file using the native File Picker, and customize your boards. ## Custom Sounds (iOS only) You can import any audio file, and customize it's look by picking a color, icon, and name. ## Built-in Sounds You just want to download it and play a *sad trombone*? You got it, Thwip includes some fun sounds: * Air-horn, * Rimshot, * Sad Trombone, * Tadaa, * That Inception Horn, * Bell (Siracusa Style™) * Crickets, * Rangers (you'll know, if you're over 25), * Web Shooting ## Why would you use this for? Great question, let's see, I personally wrote this app because I think it's fun to play sound effects during calls, meetings, or anytime really. But then my 2-year-old son loves to play clips of himself talking and laughing, and that makes me smile. Great for that D&D session, voice overs, make some betas, I don't know, it plays sounds, it's fun, you can get creative. …oh, and the Apple Watch version has a custom "Web Shooting" mode which is also great fun to strap your watch on your palm and just pretend you're an arachnid-based super hero or something.
Screenshots
Verdict
The clearest difference is in-app purchases: Thwip at none against Fidgets's 1. Fidgets's advantage is update cadence (every 6 weeks vs every 4 months) and rating (4.7 vs 4.5). On price, review sentiment, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Fidgets sells 1 one-off in-app purchase. Thwip asks for nothing beyond the download.
Fidgets holds the better App Store score, 4.7 against 4.5. Both are backed by a comparable volume of ratings — 16 and 37 respectively. Written reviews point the same way: 88% of Fidgets's written reviews are positive against 82% of Thwip's.
Fidgets ships an update every 6 weeks, Thwip every 4 months. Both last shipped on November 3, 2026.
| Parameter | Fidgets | Thwip |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (16 ratings) — better | 4.5 (37 ratings) |
| Positive reviews | 87.5% of reviews — better | 82.4% of reviews |
| Number of ratings | 16 | 37 — better |
| Update frequency | Every 6 weeks — better | Every 4 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, Apple Watch | iPhone, Apple Watch |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 2 MB | 22 MB |
| Age rating | 4+ | 4+ |
| Developer | Mark Schmidt | Rafael Conde |
Customer experience
Fidgets
Thwip
Bugs and requests
Fidgets
Not enough reviews yet to summarise bugs or requests.
Thwip
Reported bugs
7 issues- Uploaded sounds don’t transfer to Apple Watch
- Custom sounds don’t transfer to Apple Watch
- Widget is broken since iOS 26
- Custom audios won’t play sometimes
- App wrecks battery and heats phone
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- Apple Watch sync not working well
- Custom sound feature not working on Apple Watch
Requested features
16 requests- Add pause or stop feature
- Make custom sounds transfer to Apple Watch
- Allow recording sounds directly from the app
- Option to play sounds while music continues
- More default sounds for board games
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- Ability to remove or confine default sounds
- Reduce delay from tap to audio play
- Small sound editor to trim sounds
- Tip jar to support the developer
- More glyph options for custom sounds (e.g., SF Symbols)
- Adjust volumes of imported sounds
- Option to enable text labels in the widget
- Complication to play a particular sound
- Add a stop/pause/loop button for audio playback
- Add custom songs to Apple Watch version
- Add Screaming Goat to both app versions
In-app purchases
Fidgets
- Fidgets Premium$0.99
Thwip
No in-app purchases








