Obake vs FlashNine
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Obake
Read full descriptionHide full description
Let's touch the ghost that appears from the right! ■How to play Touch the ghost to add 1 to the score. Touch the bomb to end the game. ■NormalMode A mode in which ghosts appear slowly. ■HighSpeedMode A mode in which ghosts appear at high speed. ■RedZoneMode Mode to touch when the ghost overlaps the red part. ■ObakeBox You can change the ghost.
FlashNine
Read full descriptionHide full description
The nine panels flash in order from 1 to 1. Push the panels in the order in which they flash. If you press the panels in the wrong order, you will lose points. The game is to press the buttons as accurately and quickly as possible within 30 seconds.
Screenshots
Verdict
The clearest difference is update cadence: FlashNine at every 2 days against Obake's every 2 months. Obake's advantage is iOS requirement (11.0 vs 17.2). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Obake ships an update every 2 months, FlashNine every 2 days. The most recent releases landed on September 9, 2026 and December 11, 2025 respectively.
| Parameter | Obake | FlashNine |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 months | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 17.2 |
| Further details — not scored | ||
| Size | 81 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | Takumi Seki | Saki Inoue |
In-app purchases
Obake
No in-app purchases
FlashNine
No in-app purchases









