Kurt Arcade vs Pickfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Kurt Arcade
Discover a collection of diverse, simpler games in one convenient app. Explore various genres including action, puzzles, and shooting games with a wide range of themes.
- Collection of simple games
- Action games
- Shooting games
- Flying games
- Puzzle games
- Horror games
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Lots of my smaller simpler games, accumulated all into one simple place for you!! There's some action, some shooting, some flying, some puzzles, some horror, monkeys, lasers, bombs... a little bit of everything.
Pickfall
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Aim over the mouth of the shaft, let go, and the pick drops into the dark. It bounces off stone, chops whatever it rests on, and carves its own crooked cavern downward. Every contact costs it a point of health, so each drop is a small, finite life: the deeper it goes, the closer it is to breaking. You steer the fall. Tilt the phone or drag a finger sideways and the pick drifts that way: around a gas pocket, out from under a rumbling boulder, away from the glow of a lava pool. Let it fall into lava and the pick melts. The drop ends on the spot and everything it carried burns. Your strikes are timed. A marker sweeps a red, yellow and green bar. Tap in the green and the pick slams down for a perfect strike: at least triple damage and a point of health back. Yellow is a good hit. Red is a miss, and a miss costs health and the combo. Keep the perfect streak going and the ore you collect is multiplied, up to double. Some rock will not yield to the tool you are holding. A stone pick bounces off gold and tells you so. That is what bombs are for: craft them at the Powder House, throw one mid-fall while time slows to a crawl, and open a path through rock your pick cannot touch. Deeper down, a warden gate seals the whole shaft. Break it before its timer runs out, or the drop ends there. Whatever you haul up belongs to the village. Stone, copper, iron, gold and gems go into the forge for a harder pickaxe, into the market for coins, and into buildings that change the next run: more health, sharper hits, more bombs in your pocket, richer seams. Progress is gated by material, not by grinding: an iron pick needs iron, and iron is found, not bought. A forged pick does not last forever. After six to eight drops it shatters, and you dig with the tier below until you reforge it. Ten pickaxes, each drawn differently, show what you have built: whetstone edges, bands on the handle, rune gems in the head. Carve runes at the Rune Altar, build a Launchpad, and take the pick to two more worlds, the light gravity of the Pale Moon and the heavy pull of Cinder. Everything is drawn from code: hard-pixel lettering, procedural stone and ore, sounds synthesised for this game. No account or login needed, and the game plays without a connection. Pickfall is free to play with ads. Watch a short video for a ×2 haul, an extra bomb, a second chance when your pick breaks, or double what your village dug while you were away. One in-app purchase, No Ads, removes every ad and turns those bonuses into free buttons. Drop it. Watch it work. ---
Screenshots
Verdict
The clearest difference is ads: Kurt Arcade at none against Pickfall's shown. Kurt Arcade also leads on iOS requirement (9.0 vs 18.0). Pickfall's advantage is update cadence (every 2 weeks vs every 3 months). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Kurt Arcade ships an update every 3 months, Pickfall every 2 weeks. The most recent releases landed on October 16, 2026 and October 20, 2026 respectively.
| Parameter | Kurt Arcade | Pickfall |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 months | Every 2 weeks — better |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 9.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 260 MB | 29 MB |
| Age rating | 9+ | 4+ |
| Developer | Kurt Dekker | Ilia Filiaev |
In-app purchases
Kurt Arcade
No in-app purchases
Pickfall
No in-app purchases
Questions
Is Kurt Arcade free?
Is Pickfall free?
Do Kurt Arcade or Pickfall have ads?
Which is updated more often, Kurt Arcade or Pickfall?
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