Grab Master! vs Feeling Arrow
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Grab Master!
A unique puzzle game where you drag characters to their correct destinations. Navigate obstacles and challenges to ensure they reach places like a dentist chair or school bus. Test your problem-solving skills in this engaging experience.
- Drag character mechanics
- Unique puzzle gameplay
- Challenging obstacles
- Multiple destinations
- Problem-solving focus
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Grab them and make life better! In this unique and exciting puzzle game you need to find a way to drag your character to the right place. Whether it be a dentist chair or a school bus; you are responsible to make things right. They will throw stuff, hold on to things and do everything in their power to prevent you. Are you up for the challenge?
Feeling Arrow
Guide characters using arrows imbued with different emotions. Explore various emotional states to solve puzzles and progress through levels. New emotional arrows are planned for future updates.
- Control characters with emotion arrows
- Angry Arrow
- Love Arrow
- Sad Arrow
- Crazy Arrow
- Future emotional arrows
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Control people with arrows of feelings - Angry Arrow - Love Arrow - Sad Arrow - Crazy Arrow - And more to comes...
Screenshots
Verdict
The clearest difference is review sentiment: Feeling Arrow at 63% against Grab Master!'s 16%. Feeling Arrow also leads on rating (3.9 vs 3.3) and in-app purchases (none vs 3). Grab Master!'s advantage is ratings volume (1.9K vs 115) and update cadence (every 3 weeks vs every 6 weeks). On price, ads, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Grab Master! sells 3 one-off in-app purchases. Feeling Arrow asks for nothing beyond the download.
Feeling Arrow holds the better App Store score, 3.9 against 3.3. That said, the two scores are not equally well evidenced: Grab Master! has 1.9K ratings behind it against 115, so its average is the more settled of the two. Written reviews point the same way: 16% of Grab Master!'s written reviews are positive against 63% of Feeling Arrow's.
Grab Master! ships an update every 3 weeks, Feeling Arrow every 6 weeks. The most recent releases landed on September 23, 2026 and August 20, 2026 respectively.
| Parameter | Grab Master! | Feeling Arrow |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (1.9K ratings) | 3.9 (115 ratings) — better |
| Positive reviews | 16.4% of reviews | 62.5% of reviews — better |
| Number of ratings | 1.9K — better | 115 |
| Update frequency | Every 3 weeks — better | Every 6 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 687 MB | 220 MB |
| Age rating | 12+ | 9+ |
| Developer | SUPERSONIC STUDIOS LTD | Yso Corp |
Customer experience
Grab Master!
Feeling Arrow
Bugs and requests
Grab Master!
Reported bugs
3 issues- Game freezes and crashes
- Levels repeat endlessly
- Ads prevent progress
Requested features
3 requests- Reduce ads or offer ad-free option
- Fix bugs and glitches
- Add more level variety
Feeling Arrow
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Grab Master!
- NO ADS$2.99
- No Ads + Cash$3.99
- No Ads + Coin + Skin Bundle$5.99
Feeling Arrow
No in-app purchases
Questions
Is Grab Master! free?
Is Feeling Arrow free?
Which has better reviews, Grab Master! or Feeling Arrow?
Do Grab Master! or Feeling Arrow have ads?
Which is updated more often, Grab Master! or Feeling Arrow?
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