Commanders Ludo vs Astonischika
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Commanders Ludo
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Command the battlefield in a tactical Ludo twist where every roll matters. Roll the dice, then deploy your platoon, tanks, and rocket launchers with precision. Your platoon must circle the frontline and return home to win, moving only on the straight path. Tanks also follow the straight path, while rocket launchers strike across the cross paths. Capture enemy units by landing on their tiles and regenerate units on a roll of six. Outmaneuver the opponent, control junctions, and secure victory in this war‑zone board game.
Astonischika
Embark on a pixelated roguelite adventure where you build a party of heroes to battle monsters and bosses in turn-based combat. Each playthrough offers a unique path with strategic choices, and your progress in the city hub persists across runs.
- Turn-based pixel RPG gameplay
- Roguelite loop with persistent progression
- Branching map with diverse encounters
- Party building with multiple classes
- Minigames and city hub upgrades
- Endless scaling for long-term play
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Astonischika is a turn-based pixel role-playing game. Build your party from eight classes, climb a branching map row by row and defeat the boss at the top – turn by turn, left against right. • Eight hero classes Warrior, Mage, Cleric, Rogue, Vampire, Thief, Druid and Archer – each with its own skills and signature weapons. Build your party freely, even with several heroes of the same class. • More than 100 foes Undead, beasts, elementals and demons with poison, burns, stuns, healers and area attacks – and mighty bosses at the end of every world. • Loot and gear Weapons, shields, helmets, armor, belts, boots, rings and amulets with random stats. Plus class sets, runestones, ancient rune collections and an enchanter who re-rolls stats. • A city to call home Your heroes stay with you between adventures. Recruit new heroes at the tavern, manage them in the barracks, learn spells at the mages' guild, make offerings to the gods at the temple and take on a new challenge every day. • Minigames on the map Dice, shell game, memory, whack-a-mole, coin toss, fishing and archery – with chests full of loot as the prize. • Five difficulty levels From Easy to Insane. Every world you conquer makes the next one harder, and your heroes level up to 9999. • Playable for everyone Fully playable with VoiceOver, in 44 languages. Assemble your party, gather loot and rise!
Screenshots
Verdict
The clearest difference is in-app purchases: Astonischika at none against Commanders Ludo's 1. Astonischika also leads on update cadence (every 3 days vs every 5 months) and iOS requirement (15.1 vs 18.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Commanders Ludo sells 1 one-off in-app purchase. Astonischika asks for nothing beyond the download.
Commanders Ludo ships an update every 5 months, Astonischika every 3 days. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | Commanders Ludo | Astonischika |
|---|---|---|
| Price | Free | Free |
| Rating | — | 3.8 (5 ratings) — better |
| Positive reviews | — | 50.0% of reviews |
| Number of ratings | — | 5 — better |
| Update frequency | Every 5 months | Every 3 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | — | Free |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 18.0 | 15.1 — better |
| Further details — not scored | ||
| Size | 62 MB | 43 MB |
| Age rating | 4+ | 17+ |
| Developer | Amol Samant | Josef Sejrek |
In-app purchases
Commanders Ludo
- Premium Upgrade$0.99
Astonischika
No in-app purchases









