GravityMark GPU Benchmark vs MLX Benchmarks
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
GravityMark GPU Benchmark
This app showcases modern GPU power by rendering vast real-time scenes. It offloads all scene management and rendering to the GPU, bypassing CPU bottlenecks. Recommended for devices with Apple A14+ and M1+ SoCs.
- Real-time GPU rendering
- Massive object quantity
- GPU-accelerated scene management
- Bypasses CPU bottlenecks
- Utilizes astronomical data
Read full descriptionHide full description
GravityMark GPU Benchmark demonstrates the capabilities of modern GPUs by rendering an enormous quantity of objects in real-time, utilizing GPU acceleration. We avoid typical CPU-based performance bottlenecks by delegating the entirety of scene management and rendering steps exclusively to the GPU. Apple A14+ and M1+ SoC are recommended for great results. The following resources are used in the benchmark: NASA visible Earth database, GEBCO 2020 grid, the HYG star database archive, ESO / Serge Brunier The Milky Way panorama.
MLX Benchmarks
Read full descriptionHide full description
MLX Benchmark helps you understand how large language models perform on your hardware. Select a model and quantization, set context length and iterations, and run repeatable benchmarks that capture load time, tokenization time, time to first token, throughput, memory usage, and jitter. View detailed metrics grids, visualize comparisons in charts, and manage downloaded model repos directly in the app. Built for developers and AI enthusiasts who want clear, on-device performance insights without leaving their device. Features: - Model selection with quantization details - Configurable prompt, context length, and iterations - Metrics for load, tokenization, first-token latency, throughput, jitter, and memory - Charts to compare runs and devices - Downloaded model management (list, delete, refresh) - Optional Supabase upload for aggregating benchmark results
Screenshots
Verdict
The clearest difference is update cadence: MLX Benchmarks at every 2 days against GravityMark GPU Benchmark's every 4 months. GravityMark GPU Benchmark's advantage is iOS requirement (16.0 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
GravityMark GPU Benchmark ships an update every 4 months, MLX Benchmarks every 2 days. The most recent releases landed on July 22, 2026 and September 10, 2026 respectively.
| Parameter | GravityMark GPU Benchmark | MLX Benchmarks |
|---|---|---|
| Price | Free | Free |
| Rating | 4.2 (6 ratings) — better | — |
| Positive reviews | 44.4% of reviews | — |
| Number of ratings | 6 — better | — |
| Update frequency | Every 4 months | Every 2 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 16.0 — better | 18.6 |
| Further details — not scored | ||
| Size | 91 MB | 18 MB |
| Age rating | 4+ | 4+ |
| Developer | Tellusim Technologies Inc. | Costantino Pistagna |
In-app purchases
GravityMark GPU Benchmark
No in-app purchases
MLX Benchmarks
No in-app purchases








