Tichu one vs Run Catch Repeat
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tichu one
This card game app offers both singleplayer and multiplayer modes with AI fallback. Enjoy cross-platform play, automatic matchmaking, and an online leaderboard. A community forum is also available for players.
- Clear gameplay layout
- Multiplayer with AI fallback
- Online matchmaking
- Online leaderboard
- Singleplayer and friendship games
- Cross-platform multiplayer
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- Very clearly arranged layout, which shows the gameplay in a comprehensible way. - Multiplayer with AI fallback if someone leaves the table. - Automatic online matchmaking and online leaderboard - Singleplayer or friendship game with 2-4 players possible - Community on forum.tichu.one - Cross Platform Multiplayer - Licensed by Fata Morgana Games Tichu is a multi-genre card game; primarily a shedding game that includes elements of Bridge, Daihinmin, and Poker played between two teams of two players each. Teams work to accumulate points; the first team to reach a score of 1,000 points is the winner. EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Run Catch Repeat
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Reach destinations. Get chased. Complete tasks. Use abilities. Experience a new kind of multiplayer game with Run, Catch, Repeat in your real-world environment – dynamic, tactical, and thrilling. Whether with friends or against strangers: Who will escape? Who will catch? Who will win? How Run, Catch, Repeat Works 1. Preparation – The Lobby Phase A minimum of two players is enough – all you need is a smartphone and the urge to move. One player creates a lobby and selects: A destination deck with real-world locations. A task deck with exciting challenges. An ability deck: Play with tactical advantages and sneaky tricks! The ability distribution mode: Random or via the strategic pick phase. The GPS interval: Decide how often locations are shared. Other players join using a lobby code and choose their role: Runner or Catcher. As soon as everyone is ready, the game begins. 2. Game Start – The Hunt Begins The Runner gets three random destinations – A, B, and C – and starts with 3 coins. The Catchers have nothing… except ambition. Now it’s time to move smartly, reach destinations, complete tasks, and avoid getting caught. 3. Gameplay – Live Through the City Reaching destinations: The Runner must take proof photos and complete one task per destination. The Chase: The Catchers receive the Runner's last known location (with a 10-minute delay by default). Conversely, the Runner gets the Catchers' last position every 60 minutes. Tasks: Both teams can voluntarily draw tasks to earn coins. Abilities: Coins can be exchanged for special abilities – e.g., "Live Location", "No Transport", "Trail Tower", and many more. Transport: Getting on a bus, train, or bike must be reported – for fairness and strategic depth. 4. Final Phase – All or Nothing Once the Runner reaches the final destination, the showdown begins: Live locations are revealed. The Runner must complete one final task. The Catcher has to catch them RIGHT NOW. First to complete their goal takes the win. Daily Puzzles – For quick breaks & offline play Play against the AI – without GPS and in quick rounds. Solve tactical puzzles, use abilities wisely, and earn XP & coins. Perfect for on the go! Rewards & Progression XP & Leveling: Level up, improve your profile, and compete on the leaderboard. Coins: Collect them through games, puzzles, and friend invites – use them for loot boxes, skins, and decks. Avatars: Customize your character with unlockable outfits. Destination Decks – Your city becomes the playground Create your own decks (starting point + up to 15 destinations). Share publicly or keep them private. Official destination decks for major cities are available for free. Tasks & Abilities – Depth of Gameplay Standard tasks included. Get new tasks & abilities via the shop (loot boxes, coins). Build your own deck – perfect for the pick phase in the game. Integrated Shop – For tactics & cosmetics Loot boxes for abilities. Skins & avatar sets. Task decks & destination decks for even more variety. Profiles, Stats & Leaderboards Track your wins, achievements, destinations, and match history. Detailed analysis of your ability usage and task completion rate. Global leaderboard with filters: region, timeframe, and category. Friends & Referral System Friends list & match history. Rewards for inviting friends. Playing together made easy. Run, Catch, Repeat is more than just a game. It’s movement, tactics, and thrills – in your real world. Download for free now and let the hunt begin!
Screenshots
Verdict
The clearest difference is ads: Tichu one at none against Run Catch Repeat's shown. On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tichu one sells 2 in-app purchases, starting at $3.99 per year and Run Catch Repeat sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Tichu one ships an update every 9 days, Run Catch Repeat weekly. The most recent releases landed on October 9, 2026 and October 17, 2026 respectively.
| Parameter | Tichu one | Run Catch Repeat |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (15 ratings) — better | — |
| Positive reviews | 42.9% of reviews | — |
| Number of ratings | 15 — better | — |
| Update frequency | Every 9 days | Weekly — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.0 | 16.0 — better |
| Further details — not scored | ||
| Size | 157 MB | 125 MB |
| Age rating | 12+ | 12+ |
| Developer | Matthias Leu | Lukas Ulbrich |
In-app purchases
Tichu one
- 1 Year Premium$3.991 Year
- lifetime premium$12.99
Run Catch Repeat
- 200 Münzen$0.99
- 1100 Münzen$4.99
- 2500 Münzen$9.99
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- All Access Pass$11.99
- All Access Pass2 variants$14.99
- All Access Pass$17.99
- 6000 Münzen$19.99









