Comparison

Balls go High vs Tether

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Balls go High

Guide a ball over challenging hills, collecting multipliers to increase your score. This addictive game offers satisfying gameplay with vibrant colors and a competitive leaderboard. Test your skills with simple one-finger controls.

Highlights
  • One-finger swipe controls
  • Multiplier gates for higher scores
  • Addictive collect gameplay
  • Global leaderboard
  • Vivid colors and satisfying animations
Features
Read full description

Jump high over hills, pass the best gate, and get as many balls as you can! Looking for some satisfaction and challenge? Then this ball game is just for you! Features: • Easy to play with just one-finger swipe • The multipliers will help you to get more and more balls • Addictive and satisfying collect gameplay • See if you are the top collector on the leaderboard • Enjoy the fun game with the vivid colors

About

Tether

Features
Read full description

Tap to throw out a rope. Swing. Let go at exactly the right moment and fly. That is it. That is the whole game. You will understand it in ten seconds and still be arguing with it six hundred caves later. TETHER is a one-tap rope physics game about a fragile ball of plasma in a cave full of things that want it dead. There is no run button, no jump, no second chance. There is a rope, a swing, and the instant you let go. ◆ ONE TAP IS THE WHOLE CONTROL SCHEME Hold near an anchor and a rope snaps out. Your core swings on real pendulum physics momentum you build is momentum you keep. Drag to re-aim mid-flight. Release to fling. Release clean, on a true tangent, and the swing pays you double speed. Every cave is one question: where do you let go? ◆ 600 HAND-TUNED CAVES Not randomly generated mush. Every cave is built and then machine-verified to be genuinely beatable before it ever reaches you no impossible rooms, no lucky-bounce nonsense. Pure skill, from the first swing to the last. The deeper you go, the more the world stops playing fair: - Gravity flips, twists, and dies completely - Anchors that crumble the instant you grab them - Boost pads, tractor beams, winches and slingshots - Lasers on a clock, spinning blades, drifting mines, dark matter - Phase walls that are not there until they are - Wormholes, quantum gates and rooms that rewind - Heavy liquid, molten slag, moving wind, orbiting planets - Twin ropes one tap, two anchors, one very small window ◆ FIVE ERAS, FIVE WORLDS Cyber Cyan. Molten Core. Neon Abyss. Electric Slag. Aurora Nebula. The cave does not just get harder as you descend it changes colour, changes rules, and changes what your rope even means. ◆ BUILT TO FEEL GOOD IN YOUR HANDS Every swing has weight. Time slows when you scrape past a blade. The screen kicks when you land a perfect release. Sixty frames a second of glowing, humming, high-contrast neon running smoothly on your iPhone and iPad. ◆ PLAY IN THIRTY SECONDS OR THREE HOURS Caves are short. Deaths are instant tap once and you are straight back in, no menus, no waiting. Five hearts, and they refill on their own while you are away. Perfect for a quick break, dangerous for an evening. Chase your best score. Collect coins. Thread the void. One tap. One rope. Miss, and you are dust. Download TETHER and take the swing! ======================================================== Official Links & Community: - Privacy Policy: https://abtrivix.com/privacy/ - Terms & Conditions: https://abtrivix.com/terms/ - Official Website: https://abtrivix.com/ Follow us for updates, tips & new levels: - X (Twitter): https://x.com/abtrivix - Instagram: https://www.instagram.com/abtrivix - Facebook: https://www.facebook.com/profile.php?id=61591684252933 - YouTube: https://www.youtube.com/channel/UCyx5hC2B_pry52u6T-oBnTw

Screenshots

Balls go High4 screens
Tether4 screens

Verdict

The call

The clearest difference is in-app purchases: Tether at none against Balls go High's 1. On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Balls go High sells 1 one-off in-app purchase. Tether asks for nothing beyond the download.

Scorecard1 real difference · 9 level
Balls go High versus Tether: the parameters behind the verdict, then further details
ParameterBalls go HighTether
PriceFreeFree
Rating4.5 (33K ratings) — better—
Positive reviews32.5% of reviews—
Number of ratings33K — better—
Update frequencyEvery 6 weeks—
AdsYesYes
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS15.015.0
Further details — not scored
Size261 MB82 MB
Age rating12+4+
DeveloperVoodooAtul Tripathi

Bugs and requests

Balls go High

Reported bugs

3 issues
  • Balls falling through map
  • Freezing and crashing issues
  • Incorrect score tracking

Requested features

4 requests
  • More varied level obstacles
  • Offline play mode
  • Customizable ball skins
  • Improved leaderboard functionality

Tether

Not enough reviews yet to summarise bugs or requests.

In-app purchases

1 purchases

Balls go High

One-time1
  • No Ads$2.99
None

Tether

No in-app purchases

Questions

Is Balls go High free?
Balls go High is free to download, with in-app purchases available.
Is Tether free?
Tether is free to download, with no in-app purchases.
Do Balls go High or Tether have ads?
Both Balls go High and Tether show ads.

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