Dashy Smash vs Flingwall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dashy Smash
Pilot a jetpack through a magical world, smashing obstacles and collecting treasures. Unlock new characters and upgrades with collected coins, and customize your playstyle. Compete with others globally in daily quests and leaderboards.
- Jetpack flight
- Environment destruction
- Treasure collection
- Character unlocks
- Customizable playstyle
- Daily quests
- Global leaderboards
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In this action-packed adventure, you play as a character equipped with a jetpack, soaring through a magical world filled with treasures to collect. One of the unique features of this game is the ability to destroy the environment around you – use powerful busts and various power-ups to smash through obstacles and clear a path to your goals. As you collect coins, you can use them to unlock unique characters and upgrades. With endless customization options available, such as the spider catcher and the gravity pull, you can tailor the game to your playstyle. In addition to the main campaign mode, the game also features daily quests and leaderboards, allowing you to compete with players from around the world for high scores. With its fast-paced gameplay, charming pixel art graphics, and simple controls, this mobile game is sure to keep you coming back for more.
Flingwall
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Flingwall is a one-thumb reflex game about a glowing orb that clings to two walls while neon bars fall toward it. Tap, and the orb arcs across to the opposite wall. That is the whole control scheme. There is no joystick, no menu to learn, and no tutorial to sit through — you tap the home screen and you are already playing. THE TWIST: SOMETIMES YOU SHOULD NOT TAP Most reflex games ask how fast you can react. Flingwall asks something harder. Red bars block one side of the screen, so you have to be on the other side when they arrive. But the arc takes real time, so you cannot leave it until the last moment — you have to commit early and trust it. Then, once you find your rhythm, purple center bars start to appear. Those kill you in mid-air. Suddenly the instinct you have spent the whole game building — see a bar, tap — becomes the thing that ends your run. You have to sit still on your wall, watch the bar come, and not move. It is a small idea that turns out to be surprisingly hard, because the game has spent two minutes training you to do the opposite. FIVE WORLDS THAT ARRIVE AS YOU EARN THEM Every run starts in the VOID: deep purple and gold. Keep going and the whole screen changes around you — electric cyan and hot pink in NEON, molten reds in INFERNO, pale blues in FROST, and finally the deep purple and magenta of COSMIC. Nothing about the rules changes. It is simply the game showing you how far you got, and it lands better than a number would. BUILT TO RESPECT YOUR TIME A run lasts as long as you last. There are no energy meters, no daily timers, and no waiting for anything to refill — nothing in this game is gated behind a clock. Restarting is a single tap on any part of the screen, so a bad run costs you about a second. If you want one, you can turn on a single daily reminder of your best score; if you do not, the game will never ask you again. It works completely offline, on a plane or underground. Every sound in the game is generated live on your phone rather than played from a file — the jump chirp rises in pitch as you chain taps, the dodge tick climbs with your score, and reaching a new world plays a chord built from four tones. It means the audio reacts to how you are actually playing. WHAT YOU GET - One control: tap. Learnable in about three seconds. - Runs that last from two seconds to several minutes, entirely up to you. - Five visual worlds unlocked purely by score. - A personal best that the game will tell you honestly how close you came to. - Coins you earn by playing, and cosmetics you choose to spend them on. - No timers, no energy, no waiting. - Full offline play. Flingwall is made by one developer. If something feels unfair, that is worth telling me about — the opening of this game was rebuilt from scratch after watching how new players actually died in it.
Screenshots
Verdict
The clearest difference is in-app purchases: Flingwall at none against Dashy Smash's 3. Dashy Smash's advantage is iOS requirement (8.0 vs 15.1). On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Dashy Smash sells 3 one-off in-app purchases. Flingwall asks for nothing beyond the download.
Dashy Smash ships an update monthly, Flingwall every 3 weeks. The most recent releases landed on November 3, 2026 and November 5, 2026 respectively.
| Parameter | Dashy Smash | Flingwall |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (58 ratings) — better | — |
| Positive reviews | 77.8% of reviews | — |
| Number of ratings | 58 — better | — |
| Update frequency | Monthly | Every 3 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 75 MB | 45 MB |
| Age rating | 4+ | 4+ |
| Developer | Anton Chekulaev | Muhammad Awwad |
In-app purchases
Dashy Smash
- Small coin pack$1.99
- Large coin pack$7.99
- Ultimate coin pack$14.99
Flingwall
No in-app purchases









