Learning Go (Beginner) vs Go
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Learning Go (Beginner)
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This is a collection of basic situations that we hope you will recognize and resolve when they arise in a real game. There are 11 sections and a total of 325 situations, so beginners will get plenty of practice while trying to resolve these situations.
Go
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One move at a time. Go gets clearer. Go Master breaks every joseki and fuseki into four learning stages — Follow, Understand, Practice, and Challenge — so you meet each shape four times in a row and the moves start to feel natural. Study the sequence, understand the reasoning, reproduce it from memory, then face an AI that plays the same joseki against you — learning and real matches in one flow. Four-Stage Learning Flow 1. Follow — Tap each stone in sequence, tracing the shape by hand. 2. Understand — Watch the sequence auto-play while you read why each stone works. 3. Practice — Reproduce the sequence from memory, no hints. 4. Challenge — Play an AI that uses the same joseki against you. Main Features - Four-Stage Learning Flow: Meet every joseki and fuseki four times through Follow, Understand, Practice, and Challenge until the shapes feel natural. - Joseki and Fuseki Courses: Curated joseki courses paired with fuseki and endgame lessons, every stone annotated with the reasoning behind it. Star ratings track your mastery. - Tsumego Training: Hundreds of life-and-death problems across multiple themes, ELO-based difficulty matching, a daily tsumego streak, with hint and full-solution support. - AI Opponents on 9x9, 13x13, 19x19: Bots ranging from beginner to intermediate across three board sizes, each with a distinct style. Move history, captured stones, and takeback. - Progress and Rank Tracking: Tsumego ELO over time, win and loss per bot, course completion with star ratings, and stats filtered by week, month, three months, or all time. Good For - First-time Go learners - Casual players who want to study joseki systematically - Intermediate players drilling tsumego to break plateaus - Anyone who wants to practice alone without a local opponent or study group Core features run fully offline and no account is required. The app is supported by AdMob advertising; an App Tracking Transparency prompt appears on first launch for device identifier use. Feedback and bug reports are welcome at seungwoo321@gmail.com. One move at a time — let us keep going together.
Screenshots
Verdict
The clearest difference is ads: Learning Go (Beginner) at none against Go's shown. Learning Go (Beginner) also leads on device support (3 vs 1) and iOS requirement (11.0 vs 16.0). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Learning Go (Beginner) | Go |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 11.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 58 MB | 51 MB |
| Age rating | 4+ | 4+ |
| Developer | sungmin Yun | SEUNGWOO LEE |
In-app purchases
Learning Go (Beginner)
No in-app purchases
Go
No in-app purchases









